- Hotfix to address parsing issues for URLs with no protocol.
- Combat functionality
- Added move to next/previous turn support
- Added start with all players support
- Improved remote connection management
- Added better reconnection handling
- Fixed 'ws://' urls being handled incorrectly.
- Added support for playing and stopping playlists.
- Added support for multiple states with independent mappings.
- Fixed undefined references when receiving unmapped messages.
- Updated the spec for analog messages.
- Added support for changing the darkness of scenes using analog controls.
- Buttons can be used to switch between states.
- Added support for beginning and ending combat encounters.
- Minor bug fixes.
- First release
- Added support for two message types: 'button' and 'analog'
- Macros can be bound to incoming messages
- Remote server is informed of all buttons that are bound to actions.
Material Remote is a Foundry VTT module that provides a flexible way to have an external service control your games in Foundry VTT.
Currently, the module supports performing the following actions within foundry:
- Executing macros
- Changing scene lighting
- Starting/Finishing combat
- Controlling Playlists
MIT Licensed