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Rollup merge of rust-lang#44388 - tbu-:pr_doc_udp_connect_multiple, r…
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…=frewsxcv

Clarify the behavior of UDP sockets wrt. multiple addresses in `connect`

CC @frewsxcv rust-lang#22569 rust-lang#44209
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frewsxcv authored Sep 11, 2017
2 parents 7765657 + b4d0f61 commit dc34c64
Showing 1 changed file with 9 additions and 16 deletions.
25 changes: 9 additions & 16 deletions src/libstd/net/udp.rs
Original file line number Diff line number Diff line change
Expand Up @@ -586,8 +586,11 @@ impl UdpSocket {
/// receive data from the specified address.
///
/// If `addr` yields multiple addresses, `connect` will be attempted with
/// each of the addresses until a connection is successful. If none of
/// the addresses are able to be connected, the error returned from the
/// each of the addresses until the underlying OS function returns no
/// error. Note that usually, a successful `connect` call does not specify
/// that there is a remote server listening on the port, rather, such an
/// error would only be detected after the first send. If the OS returns an
/// error for each of the specified addresses, the error returned from the
/// last connection attempt (the last address) is returned.
///
/// # Examples
Expand All @@ -602,20 +605,10 @@ impl UdpSocket {
/// socket.connect("127.0.0.1:8080").expect("connect function failed");
/// ```
///
/// Create a UDP socket bound to `127.0.0.1:3400` and connect the socket to
/// `127.0.0.1:8080`. If that connection fails, then the UDP socket will
/// connect to `127.0.0.1:8081`:
///
/// ```no_run
/// use std::net::{SocketAddr, UdpSocket};
///
/// let socket = UdpSocket::bind("127.0.0.1:3400").expect("couldn't bind to address");
/// let connect_addrs = [
/// SocketAddr::from(([127, 0, 0, 1], 8080)),
/// SocketAddr::from(([127, 0, 0, 1], 8081)),
/// ];
/// socket.connect(&connect_addrs[..]).expect("connect function failed");
/// ```
/// Unlike in the TCP case, passing an array of addresses to the `connect`
/// function of a UDP socket is not a useful thing to do: The OS will be
/// unable to determine whether something is listening on the remote
/// address without the application sending data.
#[stable(feature = "net2_mutators", since = "1.9.0")]
pub fn connect<A: ToSocketAddrs>(&self, addr: A) -> io::Result<()> {
super::each_addr(addr, |addr| self.0.connect(addr))
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