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masternodesync: re-format peer version check.
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no functional change.
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furszy committed Dec 2, 2021
1 parent 4ab2e10 commit fd7d569
Showing 1 changed file with 96 additions and 94 deletions.
190 changes: 96 additions & 94 deletions src/masternode-sync.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -346,127 +346,129 @@ bool CMasternodeSync::SyncWithNode(CNode* pnode, bool fLegacyMnObsolete)
return false;
}

if (pnode->nVersion >= ActiveProtocol()) {
if (RequestedMasternodeAssets == MASTERNODE_SYNC_LIST) {
if (fLegacyMnObsolete) {
SwitchToNextAsset();
return false;
}
if (pnode->nVersion < ActiveProtocol()) {
return true; // move to next peer
}

if (RequestedMasternodeAssets == MASTERNODE_SYNC_LIST) {
if (fLegacyMnObsolete) {
SwitchToNextAsset();
return false;
}

LogPrint(BCLog::MASTERNODE, "CMasternodeSync::Process() - lastMasternodeList %lld (GetTime() - MASTERNODE_SYNC_TIMEOUT) %lld\n", lastMasternodeList, GetTime() - MASTERNODE_SYNC_TIMEOUT);
if (lastMasternodeList > 0 && lastMasternodeList < GetTime() - MASTERNODE_SYNC_TIMEOUT * 8 && RequestedMasternodeAttempt >= MASTERNODE_SYNC_THRESHOLD) {
// hasn't received a new item in the last 40 seconds AND has sent at least a minimum of MASTERNODE_SYNC_THRESHOLD GETMNLIST requests,
// so we'll move to the next asset.
SwitchToNextAsset();
return false;
}

LogPrint(BCLog::MASTERNODE, "CMasternodeSync::Process() - lastMasternodeList %lld (GetTime() - MASTERNODE_SYNC_TIMEOUT) %lld\n", lastMasternodeList, GetTime() - MASTERNODE_SYNC_TIMEOUT);
if (lastMasternodeList > 0 && lastMasternodeList < GetTime() - MASTERNODE_SYNC_TIMEOUT * 8 && RequestedMasternodeAttempt >= MASTERNODE_SYNC_THRESHOLD) {
// hasn't received a new item in the last 40 seconds AND has sent at least a minimum of MASTERNODE_SYNC_THRESHOLD GETMNLIST requests,
// so we'll move to the next asset.
// timeout
if (lastMasternodeList == 0 &&
(RequestedMasternodeAttempt >= MASTERNODE_SYNC_THRESHOLD * 3 || GetTime() - nAssetSyncStarted > MASTERNODE_SYNC_TIMEOUT * 5)) {
if (sporkManager.IsSporkActive(SPORK_8_MASTERNODE_PAYMENT_ENFORCEMENT)) {
syncTimeout("MASTERNODE_SYNC_LIST");
} else {
SwitchToNextAsset();
return false;
}
return false;
}

// timeout
if (lastMasternodeList == 0 &&
(RequestedMasternodeAttempt >= MASTERNODE_SYNC_THRESHOLD * 3 || GetTime() - nAssetSyncStarted > MASTERNODE_SYNC_TIMEOUT * 5)) {
if (sporkManager.IsSporkActive(SPORK_8_MASTERNODE_PAYMENT_ENFORCEMENT)) {
syncTimeout("MASTERNODE_SYNC_LIST");
} else {
SwitchToNextAsset();
}
return false;
}
// Don't request mnlist initial sync to more than 8 randomly ordered peers in this round
if (RequestedMasternodeAttempt >= MASTERNODE_SYNC_THRESHOLD * 4) return false;

// Don't request mnlist initial sync to more than 8 randomly ordered peers in this round
if (RequestedMasternodeAttempt >= MASTERNODE_SYNC_THRESHOLD * 4) return false;
// Request mnb sync if we haven't requested it yet.
if (pnode->HasFulfilledRequest("mnsync")) return true;

// Request mnb sync if we haven't requested it yet.
if (pnode->HasFulfilledRequest("mnsync")) return true;
// Try to request MN list sync.
if (!mnodeman.RequestMnList(pnode)) {
return true; // Failed, try next peer.
}

// Try to request MN list sync.
if (!mnodeman.RequestMnList(pnode)) {
return true; // Failed, try next peer.
}
// Mark sync requested.
pnode->FulfilledRequest("mnsync");
// Increase the sync attempt count
RequestedMasternodeAttempt++;

// Mark sync requested.
pnode->FulfilledRequest("mnsync");
// Increase the sync attempt count
RequestedMasternodeAttempt++;
return false; // sleep 1 second before do another request round.
}

return false; // sleep 1 second before do another request round.
if (RequestedMasternodeAssets == MASTERNODE_SYNC_MNW) {
if (fLegacyMnObsolete) {
SwitchToNextAsset();
return false;
}

if (RequestedMasternodeAssets == MASTERNODE_SYNC_MNW) {
if (fLegacyMnObsolete) {
SwitchToNextAsset();
return false;
}
if (lastMasternodeWinner > 0 && lastMasternodeWinner < GetTime() - MASTERNODE_SYNC_TIMEOUT * 2 && RequestedMasternodeAttempt >= MASTERNODE_SYNC_THRESHOLD) { //hasn't received a new item in the last five seconds, so we'll move to the
SwitchToNextAsset();
return false;
}

if (lastMasternodeWinner > 0 && lastMasternodeWinner < GetTime() - MASTERNODE_SYNC_TIMEOUT * 2 && RequestedMasternodeAttempt >= MASTERNODE_SYNC_THRESHOLD) { //hasn't received a new item in the last five seconds, so we'll move to the
// timeout
if (lastMasternodeWinner == 0 &&
(RequestedMasternodeAttempt >= MASTERNODE_SYNC_THRESHOLD * 3 || GetTime() - nAssetSyncStarted > MASTERNODE_SYNC_TIMEOUT * 5)) {
if (sporkManager.IsSporkActive(SPORK_8_MASTERNODE_PAYMENT_ENFORCEMENT)) {
syncTimeout("MASTERNODE_SYNC_MNW");
} else {
SwitchToNextAsset();
return false;
}

// timeout
if (lastMasternodeWinner == 0 &&
(RequestedMasternodeAttempt >= MASTERNODE_SYNC_THRESHOLD * 3 || GetTime() - nAssetSyncStarted > MASTERNODE_SYNC_TIMEOUT * 5)) {
if (sporkManager.IsSporkActive(SPORK_8_MASTERNODE_PAYMENT_ENFORCEMENT)) {
syncTimeout("MASTERNODE_SYNC_MNW");
} else {
SwitchToNextAsset();
}
return false;
}
return false;
}

// Don't request mnw initial sync to more than 6 randomly ordered peers in this round.
if (RequestedMasternodeAttempt >= MASTERNODE_SYNC_THRESHOLD * 3) return false;
// Don't request mnw initial sync to more than 6 randomly ordered peers in this round.
if (RequestedMasternodeAttempt >= MASTERNODE_SYNC_THRESHOLD * 3) return false;

// Request mnw sync if we haven't requested it yet.
if (pnode->HasFulfilledRequest("mnwsync")) return true;
// Request mnw sync if we haven't requested it yet.
if (pnode->HasFulfilledRequest("mnwsync")) return true;

// Mark sync requested.
pnode->FulfilledRequest("mnwsync");
// Mark sync requested.
pnode->FulfilledRequest("mnwsync");

// Sync mn winners
int nMnCount = mnodeman.CountEnabled(true /* only_legacy */);
g_connman->PushMessage(pnode, msgMaker.Make(NetMsgType::GETMNWINNERS, nMnCount));
RequestedMasternodeAttempt++;
// Sync mn winners
int nMnCount = mnodeman.CountEnabled(true /* only_legacy */);
g_connman->PushMessage(pnode, msgMaker.Make(NetMsgType::GETMNWINNERS, nMnCount));
RequestedMasternodeAttempt++;

return false; // sleep 1 second before do another request round.
}
return false; // sleep 1 second before do another request round.
}

if (RequestedMasternodeAssets == MASTERNODE_SYNC_BUDGET) {
// We'll start rejecting votes if we accidentally get set as synced too soon
if (lastBudgetItem > 0 && lastBudgetItem < GetTime() - MASTERNODE_SYNC_TIMEOUT * 10 && RequestedMasternodeAttempt >= MASTERNODE_SYNC_THRESHOLD) {
// Hasn't received a new item in the last fifty seconds and more than MASTERNODE_SYNC_THRESHOLD requests were sent,
// so we'll move to the next asset
SwitchToNextAsset();
if (RequestedMasternodeAssets == MASTERNODE_SYNC_BUDGET) {
// We'll start rejecting votes if we accidentally get set as synced too soon
if (lastBudgetItem > 0 && lastBudgetItem < GetTime() - MASTERNODE_SYNC_TIMEOUT * 10 && RequestedMasternodeAttempt >= MASTERNODE_SYNC_THRESHOLD) {
// Hasn't received a new item in the last fifty seconds and more than MASTERNODE_SYNC_THRESHOLD requests were sent,
// so we'll move to the next asset
SwitchToNextAsset();

// Try to activate our masternode if possible
activeMasternode.ManageStatus();
return false;
}
// Try to activate our masternode if possible
activeMasternode.ManageStatus();
return false;
}

// timeout
if (lastBudgetItem == 0 &&
(RequestedMasternodeAttempt >= MASTERNODE_SYNC_THRESHOLD * 3 || GetTime() - nAssetSyncStarted > MASTERNODE_SYNC_TIMEOUT * 5)) {
// maybe there is no budgets at all, so just finish syncing
SwitchToNextAsset();
activeMasternode.ManageStatus();
return false;
}
// timeout
if (lastBudgetItem == 0 &&
(RequestedMasternodeAttempt >= MASTERNODE_SYNC_THRESHOLD * 3 || GetTime() - nAssetSyncStarted > MASTERNODE_SYNC_TIMEOUT * 5)) {
// maybe there is no budgets at all, so just finish syncing
SwitchToNextAsset();
activeMasternode.ManageStatus();
return false;
}

// Don't request budget initial sync to more than 6 randomly ordered peers in this round.
if (RequestedMasternodeAttempt >= MASTERNODE_SYNC_THRESHOLD * 3) return false;
// Don't request budget initial sync to more than 6 randomly ordered peers in this round.
if (RequestedMasternodeAttempt >= MASTERNODE_SYNC_THRESHOLD * 3) return false;

// Request bud sync if we haven't requested it yet.
if (pnode->HasFulfilledRequest("busync")) return true;
// Request bud sync if we haven't requested it yet.
if (pnode->HasFulfilledRequest("busync")) return true;

// Mark sync requested.
pnode->FulfilledRequest("busync");
// Mark sync requested.
pnode->FulfilledRequest("busync");

// Sync proposals, finalizations and votes
uint256 n;
g_connman->PushMessage(pnode, msgMaker.Make(NetMsgType::BUDGETVOTESYNC, n));
RequestedMasternodeAttempt++;
// Sync proposals, finalizations and votes
uint256 n;
g_connman->PushMessage(pnode, msgMaker.Make(NetMsgType::BUDGETVOTESYNC, n));
RequestedMasternodeAttempt++;

return false; // sleep 1 second before do another request round.
}
return false; // sleep 1 second before do another request round.
}

return true;
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