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Asciidoc fixes #676

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Jul 11, 2022
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18 changes: 9 additions & 9 deletions doc/fvwm3_manpage_source.adoc
Original file line number Diff line number Diff line change
Expand Up @@ -6745,7 +6745,7 @@ specified is used.

=== Window Styles

*AddButtonStyle* button [_state_] [_style_] [-- [!]_flag_ ...]::
*AddButtonStyle* button [_state_] [_style_] [-- +++[!]+++_flag_ ...]::
Adds a button style to _button_. _button_ can be a button number, or
one of "_All_", "_Left_" or "_Right_". _state_ can be "_ActiveUp_",
"_ActiveDown_", "_InactiveUp_" or "_InactiveDown_", or "_Active_" (the
Expand Down Expand Up @@ -6795,7 +6795,7 @@ for all buttons, which causes fvwm to draw any styles set with
used to place additional pixmaps for both "ActiveUp" and "ActiveDown"
states and a vector button style is drawn on top of all states.

*AddTitleStyle* [_state_] [_style_] [-- [!]_flag_ ...]::
*AddTitleStyle* [_state_] [_style_] [-- +++[!]+++_flag_ ...]::
Adds a title style to the title-bar. _state_ can be "_ActiveUp_",
"_ActiveDown_", "_InactiveUp_" or "_InactiveDown_", or "_Active_" (the
same as both "ActiveUp" and "ActiveDown") or "_Inactive_" (the same as
Expand Down Expand Up @@ -6872,7 +6872,7 @@ and now apply the style again:
Style xterm UseStyle FlatStyle
....

*BorderStyle* _state_ [_style_] [-- [!]_flag_ ...]::
*BorderStyle* _state_ [_style_] [-- +++[!]+++_flag_ ...]::
Defines a border style for windows. _state_ can be either "_Active_"
or "_Inactive_". If _state_ is omitted, then the style is set for both
states. If the _style_ and _flags_ are enclosed in parentheses, then
Expand Down Expand Up @@ -6957,7 +6957,7 @@ If _InactiveDown_ argument is "False" (only applied when _Inactive_ is
are drawn using "InactiveUp" or "ActiveUp" states depending on the
values of the other key words.

*ButtonStyle* button [_state_] [_style_] [-- [!]_flag_ ...]::
*ButtonStyle* button [_state_] [_style_] [-- +++[!]+++_flag_ ...]::
Sets the button style for a title-bar button. _button_ is the
title-bar button number between 0 and 9, or one of "_All_", "_Left_",
"_Right_", or "_Reset_". Button numbering is described in the *Mouse*
Expand Down Expand Up @@ -7122,11 +7122,11 @@ default is 100. So, the destructiveness depends on the _alpha_
argument.
+
The _Vector_ _num_
__X__**[**__offset__**p]x**__Y__**[**__offset__**p]@***C*** ...**
__X__**[**__offset__**p]x**__Y__**[**__offset__**p]@C ...**
style draws a line pattern. Since this is a standard button style, the
keyword _Vector_ is optional, _num_ is a number of point
specifications of the form
__X__**[**__offset__**p]x**__Y__**[**__offset__**p]@***C*** ...** _X_
__X__**[**__offset__**p]x**__Y__**[**__offset__**p]@C ...** _X_
and _Y_ are point coordinates inside the button, given in percents
(from 0 to 100). An optional absolute _offset_ in pixels, can be given
as "+<offset>p" for a positive or "-<offset>p" for a negative offset.
Expand Down Expand Up @@ -7221,7 +7221,7 @@ Style Emacs MiniIcon mini-doc.xpm
ButtonStyle 1 MiniIcon
....

*ButtonStyle* _button_ - [!]_flag_ ...::
*ButtonStyle* _button_ - +++[!]+++_flag_ ...::
Sets state-independent flags for the specified _button_.
State-independent flags affect button behavior. Each _flag_ is
separated by a space. If a '!' is prefixed to the flag then the
Expand Down Expand Up @@ -7311,7 +7311,7 @@ DestroyDecor CustomDecor1
TitleStyle LeftJustified Height 24
....

*TitleStyle* [_state_] [_style_] [-- [!]_flag_ ...]::
*TitleStyle* [_state_] [_style_] [-- +++[!]+++_flag_ ...]::
Sets the style for the title-bar. See also *AddTitleStyle* and
*ButtonStyle* _state_ can be one of "_ActiveUp_", "_ActiveDown_",
"_InactiveUp_", or "_InactiveDown_". Shortcuts like "_Active_" and
Expand Down Expand Up @@ -8447,7 +8447,7 @@ Test (F $[FVWM_USERDIR]/local-config) Read local-config
Test (X xterm-utf16) Exec exec xterm-utf16
....
+
*TestRc* [([!]_returncode_)] _command_:::
*TestRc* [(+++[!]+++_returncode_)] _command_:::
Performs _command_ if the last conditional command returned the
value _returncode_. Instead of the numeric values 0 (no match), 1
(match), -1 (error), and -2 (break) the symbolic names "_NoMatch_",
Expand Down