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Access all data frames + plotter example
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Felix Lange
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May 31, 2018
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// MIT License | ||
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// Copyright (c) 2018 Felix Lange | ||
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// Permission is hereby granted, free of charge, to any person obtaining a copy | ||
// of this software and associated documentation files (the "Software"), to deal | ||
// in the Software without restriction, including without limitation the rights | ||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
// copies of the Software, and to permit persons to whom the Software is | ||
// furnished to do so, subject to the following conditions: | ||
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// The above copyright notice and this permission notice shall be included in all | ||
// copies or substantial portions of the Software. | ||
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
// SOFTWARE. | ||
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using System.Collections; | ||
using System.Collections.Generic; | ||
using UnityEngine; | ||
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using RecordAndPlay; | ||
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public class MousePlotter : MonoBehaviour | ||
{ | ||
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public Recording recording; | ||
public float scaleRadius = 1f; | ||
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void OnDrawGizmos() | ||
{ | ||
if (recording != null) | ||
{ | ||
foreach (DataFrame frame in recording.DataFrames) | ||
{ | ||
StringData stringData = frame as StringData; | ||
MouseRecorder.MouseData mouseData = JsonUtility.FromJson<MouseRecorder.MouseData>(stringData.data); | ||
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float radius; | ||
if (mouseData.pressed) | ||
{ | ||
radius = 1.2f; | ||
Gizmos.color = Color.green; | ||
} | ||
else | ||
{ | ||
radius = 1; | ||
Gizmos.color = Color.grey; | ||
} | ||
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Gizmos.DrawWireSphere(mouseData.worldPos, radius * scaleRadius); | ||
} | ||
} | ||
} | ||
} |
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