A customizable animated gradient loading bar. Inspired by iOS 7 Progress Bar from Codepen.
To run the example project, clone the repo, and open the workspace from the Example directory.
- Swift 5.5
- Xcode 13
- iOS 13.0+
Note: In case you need support for iOS versions lower than 13, you can fallback to version 2.X.X
.
CocoaPods is a dependency manager for Cocoa projects. For usage and installation instructions, visit their website. To integrate GradientLoadingBar into your Xcode project using CocoaPods, specify it in your Podfile
:
pod 'GradientLoadingBar', '~> 3.0'
Carthage is a decentralized dependency manager that builds your dependencies and provides you with binary frameworks. To integrate GradientLoadingBar into your Xcode project using Carthage, specify it in your Cartfile
:
github "fxm90/GradientLoadingBar" ~> 3.0
Run carthage update to build the framework and drag the built GradientLoadingBar.framework
into your Xcode project.
The Swift Package Manager is a tool for automating the distribution of Swift code and is integrated into the swift
compiler. It is in early development, but Gradient Loading Bar does support its use on supported platforms.
Once you have your Swift package set up, adding Gradient Loading Bar as a dependency is as easy as adding it to the dependencies
value of your Package.swift
.
dependencies: [
.package(url: "https://github.com/fxm90/GradientLoadingBar", from: "3.0.0")
]
This framework provides four classes:
- GradientLoadingBar: A controller, managing the visibility of the
GradientActivityIndicatorView
on the current key window. - NotchGradientLoadingBar: A subclass of
GradientLoadingBar
, wrapping theGradientActivityIndicatorView
around the notch of the iPhone. - GradientActivityIndicatorView: A
UIView
containing the gradient with the animation. It can be added as a subview to another view either inside the interface builder or programmatically. Both ways are shown inside the example application. - GradientLoadingBarView: A
View
for SwiftUI containing the gradient with the animation. The view can be added to any other SwiftUI view. The example application also contains sample code for this use case.
To get started, import the module GradientLoadingBar
into your file and save an instance of GradientLoadingBar()
on a property of your view-controller. To show the loading bar, simply call the fadeIn(duration:completion)
method and after your async operations have finished call the fadeOut(duration:completion)
method.
final class UserViewController: UIViewController {
private let gradientLoadingBar = GradientLoadingBar()
// ...
override func viewDidLoad() {
super.viewDidLoad()
gradientLoadingBar.fadeIn()
userService.loadUserData { [weak self] _ in
// ...
// Be sure to call this on the main thread!
self?.gradientLoadingBar.fadeOut()
}
}
}
You can override the default configuration by calling the initializers with the optional parameters height
and isRelativeToSafeArea
:
let gradientLoadingBar = GradientLoadingBar(
height: 4.0,
isRelativeToSafeArea: true
)
By setting this parameter you can set the height for the loading bar (defaults to 3.0
)
With this parameter you can configure, whether the loading bar should be positioned relative to the safe area (defaults to true
).
Example with isRelativeToSafeArea
set to true
.
Example with isRelativeToSafeArea
set to false
.
There is a third option which will wrap the loading bar around the iPhone notch. See documentation of the class NotchGradientLoadingBar
for further details.
This property adjusts the gradient colors shown on the loading bar.
This property adjusts the duration of the animation moving the gradient from left to right.
This method fades-in the loading bar. You can adjust the duration with corresponding parameter. Furthermore you can pass in a completion handler that gets called once the animation is finished.
This methods fades-out the loading bar. You can adjust the duration with corresponding parameter. Furthermore you can pass in a completion handler that gets called once the animation is finished.
If you need the loading bar on multiple / different parts of your app, you can use the given static shared
variable:
GradientLoadingBar.shared.fadeIn()
// Do e.g. server calls etc.
GradientLoadingBar.shared.fadeOut()
If you wish to customize the shared instance, you can add the following code e.g. to your app delegate didFinishLaunchingWithOptions
method and overwrite the shared
variable:
GradientLoadingBar.shared = GradientLoadingBar(height: 5.0)
This subclass of the GradientLoadingBar
will wrap the loading bar around the notch of the iPhone.
For iPhones without a safe area, the behaviour stays the same as mentioned in the above documentation of the GradientLoadingBar
.
let notchGradientLoadingBar = NotchGradientLoadingBar(
height: 3.0
)
In case you don't want to add the loading bar onto the key-window, this framework provides the GradientActivityIndicatorView
, which is a direct subclass of UIView
. You can add the view to another view either inside the interface builder or programmatically.
E.g. View added as a subview to a UINavigationBar
.
E.g. View added as a subview to a UIButton
.
The progress-animation starts and stops according to the isHidden
flag. Setting this flag to false
will start the animation, setting this to true
will stop the animation. Often you don't want to directly show / hide the view and instead smoothly fade it in or out. Therefore the view provides the methods fadeIn(duration:completion)
and fadeOut(duration:completion)
. Based on the gist UIView+AnimateAlpha.swift
, these methods adjust the alpha
value of the view and update the isHidden
flag accordingly.
This property adjusts the gradient colors shown on the loading bar.
This property adjusts the duration of the animation moving the gradient from left to right.
To see all these screenshots in a real app, please have a look at the example application. For further customization you can also subclass GradientLoadingBar
and overwrite the method setupConstraints()
.
This is the SwiftUI variant for the GradientActivityIndicatorView
. The view can be configured via the two parameters gradientColors: [Color]
and progressDuration: TimeInterval
passed to the initializer.
This parameter adjusts the gradient colors shown on the loading bar.
This parameter adjusts the duration of the animation moving the gradient from left to right.
The visibility of the view can be updated with the view modifier opacity()
or hidden()
.
To animate the visibility changes you need to create a property with the @State
property wrapper, and update the value from a withAnimation
block, e.g.
struct ExampleView: some View {
@State
private var isVisible = false
var body: some View {
VStack {
GradientLoadingBarView()
.frame(maxWidth: .infinity, maxHeight: 3)
.cornerRadius(1.5)
.opacity(isVisible ? 1 : 0)
Button("Toggle visibility") {
withAnimation(.easeInOut) {
isVisible.toggle()
}
}
}
}
}
Unfortunately the Interface Builder support is currently broken for Cocoapods frameworks. If you need Interface Builder support, add the following code to your Podfile and run pod install
again. Afterwards you should be able to use the GradientLoadingBar
inside the Interface Builder :)
post_install do |installer|
installer.pods_project.build_configurations.each do |config|
next unless config.name == 'Debug'
config.build_settings['LD_RUNPATH_SEARCH_PATHS'] = [
'$(FRAMEWORK_SEARCH_PATHS)'
]
end
end
Source: Cocoapods – Issue 7606
Felix Mau (me(@)felix.hamburg)
GradientLoadingBar is available under the MIT license. See the LICENSE file for more info.