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Fix ScrollToBottom and ScrollToTop #4493
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Original file line number | Diff line number | Diff line change |
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@@ -393,13 +393,16 @@ func (s *Scroll) CreateRenderer() fyne.WidgetRenderer { | |
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// ScrollToBottom will scroll content to container bottom - to show latest info which end user just added | ||
func (s *Scroll) ScrollToBottom() { | ||
if s.Content.MinSize().Height > s.Size().Height { | ||
s.Offset.Y = s.Content.MinSize().Height - s.Size().Height | ||
s.Base.Refresh() | ||
} | ||
s.scrollBy(0, -1*(s.Content.MinSize().Height-s.Size().Height-s.Offset.Y)) | ||
s.Refresh() | ||
} | ||
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// ScrollToTop will scroll content to container top | ||
func (s *Scroll) ScrollToTop() { | ||
s.scrollBy(0, -s.Offset.Y) | ||
s.scrollBy(0, s.Offset.Y) | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Good catch! |
||
} | ||
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// DragEnd will stop scrolling on mobile has stopped | ||
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This fix doesn't seem right - making a change then refreshing but then also making another change.
Really it should call
scrollBy
so the fix should be revising the parameters to that method.And that
Refresh
looks like it's not needed any more.There was a problem hiding this comment.
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You should also save the result of
MinSize()
andSize()
instead of computing it multiple times in succession.