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gabrieljreed/README.md

Hi there 👋

I specialize in automating processes and writing artist-friendly tools. I mainly use Qt and Python, and have written tools for Autodesk Maya, Abode Substance 3D Painter, SideFX Houdini, and the Foundry's Nuke.

wakatime

Gabe's GitHub stats

Languages & Tools

Python Qt C++ git GitHub


Softwares

Maya PyCharm Xcode Unreal Engine

Pinned Loading

  1. DeRemerJD/Rig.Sys DeRemerJD/Rig.Sys Public

    Python 2

  2. unfamiliar_pipe unfamiliar_pipe Public

    Pipeline tools for BYU Animation production of "Unfamiliar"

    Python 2

  3. RayTracer RayTracer Public

    C++ raytracer for BYU CS 455

    C++

  4. jObject jObject Public

    Improved JSON deserializer for Python that allows for remapping to custom object types and nested objects.

    Python