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Fix shader destroy memory residual #2410
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Caution Review failedThe pull request is closed. WalkthroughThe changes in this pull request involve modifications to the Changes
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+1
Please check if the PR fulfills these requirements
What kind of change does this PR introduce? (Bug fix, feature, docs update, ...)
What is the current behavior? (You can also link to an open issue here)
What is the new behavior (if this is a feature change)?
Does this PR introduce a breaking change? (What changes might users need to make in their application due to this PR?)
Summary by CodeRabbit
New Features
ShaderProgramPool
class requiring anEngine
instance, allowing for better integration with the engine's context.Bug Fixes
_destroy
method in theShaderPass
class to ensure thorough cleanup of shader program pools.Refactor
ShaderProgramPool
to accept theEngine
instance, enhancing clarity and structure.