Fix incorrect environment variables on macos runner #499
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Changes
When building an android application using
game-ci/unity-builder
on macos runner, it seems that there are the following bugs. First, it doesn't install android module when installing Unity. Second, whenandroidTargetSdkVersion
is given, it doesn't install the appropriate android platform tools, which leads to build failures or wrong targeted SDK version.This PR resolves these bugs by changing the following:
Fix a typo in switch-case statement which determines editor's module to be installed.JAVA_HOME
andANDROID_HOME
when installing android SDK.Checklist