Skip to content

garzaa/vaportrails

Repository files navigation

Vapor Trails

  • vapor trails uses Unity 2021.3.15f1
  • some NPC portraits are stored as raw .ase files (Aseprite)
  • some sound files may be missing, check #bought stuff in the .gitignore

development

  • VSCode should be the set program to edit scripts
  • unity 2021 uses .NET standard 2.0 (.NET framework 4.8). i dev on windows
  • I installed the C# extension
  • set these in settings.json if you want smart autocomplete
    "omnisharp.sdkVersion": "6.0.301",
    "omnisharp.sdkPath": "C:\\Program Files\\dotnet\\sdk\\6.0.301",
    "dotnet.dotnetPath": "C:\\Program Files\\dotnet\\",
    "dotnet.server.useOmnisharp": true,

steam

steam is controlled by the EDITOR_STEAM define symbol in local development, just turn it off if you aren't me