bullet-featherstone: Fix removing model with joints #577
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🦟 Bug fix
Fixes #573
Summary
When a
btMultiBody
is removed, its joint constraints are never actually removed, causing invalid pointers to be accessed when processing thesebtMultiBodyConstraint
s in bullet in the next world step. This PR makes sure all multi body constraints associated with a model are removed properly.Updated
world_features
test to capture this case. To run the test:Checklist
codecheck
passed (See contributing)Note to maintainers: Remember to use Squash-Merge and edit the commit message to match the pull request summary while retaining
Signed-off-by
messages.