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Godot 4 release update #16

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merged 5 commits into from
Apr 10, 2023

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Starkium
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Fixed various warnings and errors.
Only thing left to do is fix up the art asset "ext_resource, invalid UID" warnings

BeeBot.gd had surface_material_overrides that were not released during Queue_Free()
player.gd grenade aim was hitting a (0,0,0) when looking for an axis to rotate around. Solution if not aiming, toss in direction player is facing
check if gathered collisions is a valid array before fetching index
cast _demo_mouse_mode to Input.MouseMode enum type
call from base class instead of instance
@NathanLovato NathanLovato merged commit c05e9d2 into gdquest-demos:main Apr 10, 2023
@NathanLovato
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Working like a charm, thanks for the help!

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2 participants