Command line runner of Google Earth Engine Playground scripts using Node.js.
-
npm install -g ee-runner@latest
-
Run Code Editor scripts as:
> ee-runner <script-file>
or
> ee <script-file>
-
npm install ee-runner
-
in your scripts, use:
require("ee-runner")
gee.initialize(function() {
// ... your Google Earth Engine code comes here ...
})
- Clone this repository.
- Inside Repository
Run: npm run init
You may have to remove any previous and no longer valid tokens, for example having played with ee-python.
rm ~/.config/earthengine/credentials
.
node ee-runner.js \<playground script file\>
node ee-runner.js examples/hello.js
First image in LANDSAT 8 TOA collection was aquired on 2013-09-26
Downloading thumbnail ...
- cat examples/hello.js
var image = new ee.Image(new ee.ImageCollection('LANDSAT/LC8_L1T_TOA').first());
var info = image.getInfo();
var date = info.properties['DATE_ACQUIRED'];
print('First image in LANDSAT 8 TOA collection was aquired on ' + date);
print('Downloading thumbnail ...');
var url = image
.visualize({bands:['B6','B5','B3'], gamma: 1.5})
.getThumbURL({dimensions:'1024x1024', format: 'jpg'});
download(url, 'hello.jpg');
- hello.jpg
- Fetch user scripts from https://earthengine.googlesource.com/
- Implement ui.Chart printing to PNG / SVG