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sexy tetris
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gerblesh committed Mar 18, 2022
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Showing 18 changed files with 1,008 additions and 0 deletions.
2 changes: 2 additions & 0 deletions .gitattributes
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# Normalize EOL for all files that Git considers text files.
* text=auto eol=lf
2 changes: 2 additions & 0 deletions .gitignore
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# Godot 4+ specific ignores
.godot/
Binary file added DxI0X41X0AUwQSM (1).jpg
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36 changes: 36 additions & 0 deletions DxI0X41X0AUwQSM (1).jpg.import
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[remap]

importer="texture"
type="CompressedTexture2D"
uid="uid://irn4o008dcv7"
path.s3tc="res://.godot/imported/DxI0X41X0AUwQSM (1).jpg-7667431ec2e9a5439ac790413712b9cf.s3tc.ctex"
path.etc2="res://.godot/imported/DxI0X41X0AUwQSM (1).jpg-7667431ec2e9a5439ac790413712b9cf.etc2.ctex"
metadata={
"imported_formats": ["s3tc", "etc2"],
"vram_texture": true
}

[deps]

source_file="res://DxI0X41X0AUwQSM (1).jpg"
dest_files=["res://.godot/imported/DxI0X41X0AUwQSM (1).jpg-7667431ec2e9a5439ac790413712b9cf.s3tc.ctex", "res://.godot/imported/DxI0X41X0AUwQSM (1).jpg-7667431ec2e9a5439ac790413712b9cf.etc2.ctex"]

[params]

compress/mode=2
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
compress/streamed=false
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/size_limit=0
detect_3d/compress_to=0
73 changes: 73 additions & 0 deletions MAIN.tscn
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[gd_scene load_steps=8 format=3 uid="uid://brwi2intnbh1k"]

[ext_resource type="Script" path="res://blocks.gd" id="2_7cxfx"]
[ext_resource type="Script" path="res://Models/trigger/trigger_manager.gd" id="6_gro3x"]

[sub_resource type="Environment" id="Environment_mv7jf"]
background_mode = 2
ambient_light_source = 2
ambient_light_color = Color(0.611765, 0.611765, 0.611765, 1)
tonemap_mode = 2
glow_enabled = true

[sub_resource type="BoxShape3D" id="BoxShape3D_dseq0"]
size = Vector3(4, 1, 42)

[sub_resource type="BoxMesh" id="BoxMesh_owiwe"]
flip_faces = true
size = Vector3(2.3, 80, 40.2)

[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_uxlqc"]
albedo_color = Color(0.376471, 0.376471, 0.376471, 1)

[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_fuwlr"]
custom_solver_bias = 1.0
margin = 0.05
data = PackedVector3Array(1.15, 40, 20.1, -1.15, 40, 20.1, -1.15, -40, 20.1, 1.15, -40, 20.1, 1.15, 40, 20.1, -1.15, -40, 20.1, -1.15, 40, -20.1, 1.15, 40, -20.1, 1.15, -40, -20.1, -1.15, -40, -20.1, -1.15, 40, -20.1, 1.15, -40, -20.1, 1.15, 40, -20.1, 1.15, 40, 20.1, 1.15, -40, 20.1, 1.15, -40, -20.1, 1.15, 40, -20.1, 1.15, -40, 20.1, -1.15, 40, 20.1, -1.15, 40, -20.1, -1.15, -40, -20.1, -1.15, -40, 20.1, -1.15, 40, 20.1, -1.15, -40, -20.1, -1.15, 40, 20.1, 1.15, 40, 20.1, 1.15, 40, -20.1, -1.15, 40, -20.1, -1.15, 40, 20.1, 1.15, 40, -20.1, 1.15, -40, 20.1, -1.15, -40, 20.1, -1.15, -40, -20.1, 1.15, -40, -20.1, 1.15, -40, 20.1, -1.15, -40, -20.1)
backface_collision = true

[node name="MAIN" type="Node3D"]

[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(-0.866025, -0.433013, 0.25, 0, 0.5, 0.866025, -0.5, 0.75, -0.433013, 0, 0, 0)
shadow_enabled = true
directional_shadow_max_distance = 250.0

[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource( "Environment_mv7jf" )

[node name="Timer" type="Timer" parent="."]
process_callback = 0
wait_time = 0.2
autostart = true

[node name="Camera3D" type="Camera3D" parent="."]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 15, 14.4, 0)
fov = 100.0

[node name="trigger_manager" type="Node3D" parent="Camera3D"]
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 0, 12, -15)
script = ExtResource( "6_gro3x" )

[node name="trigger" type="Area3D" parent="Camera3D/trigger_manager"]

[node name="CollisionShape3D" type="CollisionShape3D" parent="Camera3D/trigger_manager/trigger"]
shape = SubResource( "BoxShape3D_dseq0" )

[node name="blocks" type="Node3D" parent="Camera3D"]
transform = Transform3D(0, 0, 1, 0, 1, 0, -1, 0, 0, 0, 10, -15)
script = ExtResource( "2_7cxfx" )

[node name="box" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 36, 0)
mesh = SubResource( "BoxMesh_owiwe" )
surface_material_override/0 = SubResource( "StandardMaterial3D_uxlqc" )

[node name="StaticBody3D" type="StaticBody3D" parent="box"]
collision_layer = 2
collision_mask = 0

[node name="@@33914" type="CollisionShape3D" parent="box/StaticBody3D"]
shape = SubResource( "ConcavePolygonShape3D_fuwlr" )

[connection signal="timeout" from="Timer" to="Camera3D/trigger_manager" method="_on_timer_timeout"]
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