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This gave me an issue when I was adding benchmarking to iOS-Swift, as that contained C++ code. Unfortunately I don't remember the problem anymore, I worked around it.
In any case, we should standardize on the version used to build the framework, as that'll help avoid weird issues going forward if any experimentation is done in a sample app or test target. We can always change this if there is a good reason to in a particular target in the future.
#skip-changelog