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[d3d12] fix being able to use dispatchWorkgroupsIndirect without validation #6612

[d3d12] fix being able to use dispatchWorkgroupsIndirect without validation

[d3d12] fix being able to use dispatchWorkgroupsIndirect without validation #6612

Triggered via pull request December 17, 2024 15:22
Status Success
Total duration 2m 41s
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shaders.yml

on: pull_request
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Validate: SPIR-V/GLSL/DOT/WGSL
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Validate: SPIR-V/GLSL/DOT/WGSL
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