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Split Blendability and Filterability into Two Different TextureFormat…
…FeatureFlags (#3012) * Split Blendability and Filterability into Two Different TextureFormatFeatureFlags * Update CHANGELOG.md * Split out individual booleans to improve readability * Make sure blendablity is correctly set for guaranteed format features of WebGPU * Cargo fmt Co-authored-by: Xander Warnez <xander.warnez@materialise.be> Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
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