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[naga] fix the way we adjust constant initializers when processing ov…
…errides This fixes 2 issues: - we used to index `adjusted_global_expressions` with the handle index of the constant instead of its initializer - we used to adjust the initializer multiple times if the arena contained multiple `Expression::Constant`s pointing to the same constant
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; SPIR-V | ||
; Version: 1.5 | ||
; Generator: Google rspirv; 0 | ||
; Bound: 68 | ||
; Schema: 0 | ||
OpCapability Shader | ||
OpCapability VulkanMemoryModel | ||
OpMemoryModel Logical Vulkan | ||
OpEntryPoint Fragment %1 "fragment" %gl_FragCoord %3 | ||
OpEntryPoint Vertex %4 "vertex" %gl_VertexIndex %gl_Position | ||
OpExecutionMode %1 OriginUpperLeft | ||
OpDecorate %gl_FragCoord BuiltIn FragCoord | ||
OpDecorate %10 SpecId 100 | ||
OpDecorate %3 Location 0 | ||
OpDecorate %_arr_v4float_uint_6 ArrayStride 16 | ||
OpDecorate %gl_VertexIndex BuiltIn VertexIndex | ||
OpDecorate %gl_Position BuiltIn Position | ||
OpDecorate %gl_Position Invariant | ||
%float = OpTypeFloat 32 | ||
%v4float = OpTypeVector %float 4 | ||
%_ptr_Input_v4float = OpTypePointer Input %v4float | ||
%_ptr_Output_v4float = OpTypePointer Output %v4float | ||
%void = OpTypeVoid | ||
%17 = OpTypeFunction %void | ||
%gl_FragCoord = OpVariable %_ptr_Input_v4float Input | ||
%bool = OpTypeBool | ||
%uint = OpTypeInt 32 0 | ||
%10 = OpSpecConstant %uint 2 | ||
%uint_1 = OpConstant %uint 1 | ||
%v2float = OpTypeVector %float 2 | ||
%_ptr_Output_float = OpTypePointer Output %float | ||
%3 = OpVariable %_ptr_Output_v4float Output | ||
%uint_0 = OpConstant %uint 0 | ||
%_ptr_Input_uint = OpTypePointer Input %uint | ||
%uint_6 = OpConstant %uint 6 | ||
%_arr_v4float_uint_6 = OpTypeArray %v4float %uint_6 | ||
%_ptr_Function__arr_v4float_uint_6 = OpTypePointer Function %_arr_v4float_uint_6 | ||
%gl_VertexIndex = OpVariable %_ptr_Input_uint Input | ||
%float_n1 = OpConstant %float -1 | ||
%float_0 = OpConstant %float 0 | ||
%float_1 = OpConstant %float 1 | ||
%32 = OpConstantComposite %v4float %float_n1 %float_n1 %float_0 %float_1 | ||
%33 = OpConstantComposite %v4float %float_1 %float_n1 %float_0 %float_1 | ||
%34 = OpConstantComposite %v4float %float_1 %float_1 %float_0 %float_1 | ||
%35 = OpConstantComposite %v4float %float_n1 %float_1 %float_0 %float_1 | ||
%36 = OpConstantComposite %_arr_v4float_uint_6 %32 %33 %34 %34 %35 %32 | ||
%_ptr_Function_v4float = OpTypePointer Function %v4float | ||
%gl_Position = OpVariable %_ptr_Output_v4float Output | ||
%float_0_25 = OpConstant %float 0.25 | ||
%float_0_5 = OpConstant %float 0.5 | ||
%1 = OpFunction %void None %17 | ||
%38 = OpLabel | ||
%39 = OpLoad %v4float %gl_FragCoord | ||
%40 = OpCompositeExtract %float %39 0 | ||
%41 = OpCompositeExtract %float %39 1 | ||
%42 = OpIEqual %bool %10 %uint_1 | ||
OpSelectionMerge %43 None | ||
OpBranchConditional %42 %44 %45 | ||
%44 = OpLabel | ||
%46 = OpFMul %float %40 %float_0_5 | ||
%47 = OpFMul %float %41 %float_0_5 | ||
%48 = OpCompositeConstruct %v2float %46 %47 | ||
OpBranch %43 | ||
%45 = OpLabel | ||
%49 = OpFMul %float %40 %float_0_25 | ||
%50 = OpFMul %float %41 %float_0_25 | ||
%51 = OpCompositeConstruct %v2float %49 %50 | ||
OpBranch %43 | ||
%43 = OpLabel | ||
%52 = OpPhi %v2float %48 %44 %51 %45 | ||
%53 = OpCompositeExtract %float %52 0 | ||
%54 = OpAccessChain %_ptr_Output_float %3 %uint_0 | ||
OpStore %54 %53 | ||
%55 = OpCompositeExtract %float %52 1 | ||
%56 = OpAccessChain %_ptr_Output_float %3 %uint_1 | ||
OpStore %56 %55 | ||
OpReturn | ||
OpFunctionEnd | ||
%4 = OpFunction %void None %17 | ||
%57 = OpLabel | ||
%58 = OpVariable %_ptr_Function__arr_v4float_uint_6 Function | ||
%59 = OpLoad %uint %gl_VertexIndex | ||
OpStore %58 %36 | ||
%60 = OpULessThan %bool %59 %uint_6 | ||
OpSelectionMerge %61 None | ||
OpBranchConditional %60 %62 %63 | ||
%62 = OpLabel | ||
%64 = OpInBoundsAccessChain %_ptr_Function_v4float %58 %59 | ||
%65 = OpLoad %v4float %64 | ||
OpStore %gl_Position %65 | ||
OpBranch %61 | ||
%63 = OpLabel | ||
OpBranch %61 | ||
%61 = OpLabel | ||
OpReturn | ||
OpFunctionEnd |
34 changes: 34 additions & 0 deletions
34
naga/tests/out/glsl/spec-constants-issue-5598.fragment.Fragment.glsl
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#version 310 es | ||
|
||
precision highp float; | ||
precision highp int; | ||
|
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vec4 global = vec4(0.0); | ||
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vec4 global_1 = vec4(0.0); | ||
|
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layout(location = 0) out vec4 _fs2p_location0; | ||
|
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void function() { | ||
vec2 phi_52_ = vec2(0.0); | ||
vec4 _e7 = global; | ||
if (false) { | ||
phi_52_ = vec2((_e7.x * 0.5), (_e7.y * 0.5)); | ||
} else { | ||
phi_52_ = vec2((_e7.x * 0.25), (_e7.y * 0.25)); | ||
} | ||
vec2 _e20 = phi_52_; | ||
global_1[0u] = _e20.x; | ||
global_1[1u] = _e20.y; | ||
return; | ||
} | ||
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void main() { | ||
vec4 param = gl_FragCoord; | ||
global = param; | ||
function(); | ||
vec4 _e3 = global_1; | ||
_fs2p_location0 = _e3; | ||
return; | ||
} | ||
|
34 changes: 34 additions & 0 deletions
34
naga/tests/out/glsl/spec-constants-issue-5598.vertex.Vertex.glsl
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#version 310 es | ||
|
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precision highp float; | ||
precision highp int; | ||
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uint global_2 = 0u; | ||
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vec4 global_3 = vec4(0.0, 0.0, 0.0, 1.0); | ||
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invariant gl_Position; | ||
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void function_1() { | ||
vec4 local[6] = vec4[6](vec4(0.0), vec4(0.0), vec4(0.0), vec4(0.0), vec4(0.0), vec4(0.0)); | ||
uint _e5 = global_2; | ||
local = vec4[6](vec4(-1.0, -1.0, 0.0, 1.0), vec4(1.0, -1.0, 0.0, 1.0), vec4(1.0, 1.0, 0.0, 1.0), vec4(1.0, 1.0, 0.0, 1.0), vec4(-1.0, 1.0, 0.0, 1.0), vec4(-1.0, -1.0, 0.0, 1.0)); | ||
if ((_e5 < 6u)) { | ||
vec4 _e8 = local[_e5]; | ||
global_3 = _e8; | ||
} | ||
return; | ||
} | ||
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void main() { | ||
uint param_1 = uint(gl_VertexID); | ||
global_2 = param_1; | ||
function_1(); | ||
float _e4 = global_3.y; | ||
global_3.y = -(_e4); | ||
vec4 _e6 = global_3; | ||
gl_Position = _e6; | ||
gl_Position.yz = vec2(-gl_Position.y, gl_Position.z * 2.0 - gl_Position.w); | ||
return; | ||
} | ||
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