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gl: fix depth stencil texture format capability (#2854)
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* gl: fix depth stencil texture format capabilitys

* Update CHANGELOG

Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
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jinleili and cwfitzgerald authored Jul 6, 2022
1 parent ab340ba commit b574354
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4 changes: 3 additions & 1 deletion CHANGELOG.md
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Expand Up @@ -45,11 +45,13 @@ Bottom level categories:
#### DX12
- `DownlevelCapabilities::default()` now returns the `ANISOTROPIC_FILTERING` flag set to true so DX12 lists `ANISOTROPIC_FILTERING` as true again by @cwfitzgerald in [#2851](https://github.com/gfx-rs/wgpu/pull/2851)

#### GLES
- gl: fix depth stencil texture format capability by @jinleili in [#2854](https://github.com/gfx-rs/wgpu/pull/2854)

### Documentation

- Update present_mode docs as most of them don't automatically fall back to Fifo anymore. by @Elabajaba in [#2855](https://github.com/gfx-rs/wgpu/pull/2855)


## wgpu-0.13.1 (2022-07-02)

### Bug Fixes
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2 changes: 1 addition & 1 deletion wgpu-hal/src/gles/adapter.rs
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Expand Up @@ -635,7 +635,7 @@ impl crate::Adapter<super::Api> for super::Adapter {
// "TEXTURE IMAGE LOADS AND STORES" of OpenGLES-3.2 spec.
let empty = Tfc::empty();
let unfilterable = Tfc::SAMPLED;
let depth = Tfc::SAMPLED | Tfc::DEPTH_STENCIL_ATTACHMENT;
let depth = Tfc::SAMPLED | Tfc::MULTISAMPLE | Tfc::DEPTH_STENCIL_ATTACHMENT;
let filterable = unfilterable | Tfc::SAMPLED_LINEAR;
let renderable =
unfilterable | Tfc::COLOR_ATTACHMENT | Tfc::MULTISAMPLE | Tfc::MULTISAMPLE_RESOLVE;
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