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Add missing SPIRV capability #1911

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merged 1 commit into from
Sep 7, 2021
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Neo-Zhixing
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@Neo-Zhixing Neo-Zhixing commented Sep 6, 2021

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This is associated with gfx-rs/naga@1c2026b

Description
Due to changes in naga, running bevy's 3d_scene_pipelined example with wgpu HEAD will trigger the following error:

Sep 05 23:39:52.543 ERROR wgpu_core::device: Shader error: using sampled cube array images requires at least one of the capabilities [SampledCubeArray], but none are available
Sep 05 23:39:52.544 ERROR wgpu::backend::direct: wgpu error: Validation Error

Testing
After adding this SPIRV feature, bevy's 3d_scene_pipelined example works as expected.

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Thank you!

@kvark kvark added the PR: needs back-porting PR with a fix that needs to land on crates label Sep 7, 2021
@kvark kvark enabled auto-merge (squash) September 7, 2021 01:09
@kvark kvark merged commit 66979eb into gfx-rs:master Sep 7, 2021
@Neo-Zhixing Neo-Zhixing deleted the fix/missing-spirv-cap branch September 7, 2021 02:10
kvark pushed a commit to kvark/wgpu that referenced this pull request Sep 8, 2021
kvark pushed a commit that referenced this pull request Sep 8, 2021
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kvark commented Sep 8, 2021

published in wgpu-hal-0.10.4

@kvark kvark removed the PR: needs back-porting PR with a fix that needs to land on crates label Sep 8, 2021
cwfitzgerald pushed a commit that referenced this pull request Oct 25, 2023
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2 participants