wgpu_core::command::bundle: Consolidate pipeline and vertex state. #2769
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Refactor
wgpu_core::command::bundle::State
to more closely resemble the internal slots of a WebGPUGPURenderBundleEncoder
, and add validation required by the WebGPU specification.Use
Option
to represent state that may be left unset on the encoder: specifically, the pipeline and vertex buffers. (Previous commits have already addressed index buffers and bind groups.) Use.ok_or
, etc. for unwrapping, to ensure that encoding state errors are reported.Consolidate state derived from the pipeline in a new
PipelineState
struct.Remove
wgpu_core::command::bundle::PushConstantState::is_dirty
; just represent push constant state as a vector ofPushConstantRange
values. It's sufficient to simply zero the push constants whenever the vector is non-empty.Rename
bundle::State::flush_push_constants
tozero_push_constants
. This is not a "flush pending state changes" function like all the others; it just ensures that each pipeline's push constant state is initialized.