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Properly handle the case where Navigator.gpu is undefined and WebGPU is the only compiled backend #6197
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great catch! Not convinced of the Option
wrapper on gpu, but looking good otherwise.
Unfortunate that this needs the OptionFuture
wrapper, but don't see a better solution either
…U is the only compiled backend. Previously, `Instance::request_adapter` would invoke a wasm binding with an undefined arg0, thus crashing the program. Now it will cleanly return `None` instead. Fixes gfx-rs#6196.
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nice!
Connections
Fixes #6196.
Description
This PR fixes a bug where
wgpu
would "crash" in the browser (JavaScriptTypeError
exception) when compiled withoutwebgl
support and the browser doesn't support WebGPU.Implementation
This PR changes
ContextWebGPU
to avoid callingwgpu_sys
with anundefined
Gpu
object. InContextWebGpu::request_adapter
, this involves immediately returningNone
ifself.gpu
is undefined in the browser.Testing
Please advise. I have no idea how to write an automated regression test for this kind of change. I could not find any
CONTRIBUTING.md
or likewise providing any guidelines.Additionally, I have not yet manually tested that this works. I will work on that.
EDIT: Okay I applied the patch to
wgpu
0.20.1 locally and patchedeframe
to use it, and it does successfully get past the problem.Checklist
cargo fmt
.cargo clippy
. If applicable, add:--target wasm32-unknown-unknown
--target wasm32-unknown-emscripten
cargo xtask test
to run tests.--target wasm32-unknown-unknown
as well ??CHANGELOG.md
. See simple instructions inside file.