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Fixes crash when there's a missing texture argument #6486

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merged 11 commits into from
Nov 7, 2024

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aedm
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@aedm aedm commented Nov 1, 2024

Connections
Fixes #6484

Description
There was an OOB when processing texture/sampler combinations across function calls.

Testing
Added a unit test checking for a proper validation error message.

Checklist

  • Run cargo fmt.
  • Run taplo format.
  • Run cargo clippy. If applicable, add:
    • --target wasm32-unknown-unknown
    • --target wasm32-unknown-emscripten
  • Run cargo xtask test to run tests.
  • Add change to CHANGELOG.md. See simple instructions inside file.

@aedm aedm marked this pull request as ready for review November 1, 2024 23:07
@aedm aedm requested a review from a team as a code owner November 1, 2024 23:07
@ErichDonGubler ErichDonGubler added type: bug Something isn't working naga Shader Translator area: naga processing Passes over IR in the middle labels Nov 2, 2024
CHANGELOG.md Outdated Show resolved Hide resolved
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aedm commented Nov 6, 2024

@Wumpf Request fixed, please take a look.

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@teoxoy teoxoy left a comment

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Thanks for the fix!

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teoxoy commented Nov 6, 2024

@aedm clippy is unhappy

@teoxoy teoxoy merged commit 47d20d9 into gfx-rs:trunk Nov 7, 2024
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aedm commented Nov 8, 2024

@teoxoy Sorry, Clippy is happy now.

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Labels
area: naga processing Passes over IR in the middle naga Shader Translator type: bug Something isn't working
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Status: Done
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Successfully merging this pull request may close these issues.

Missing WGSL texture argument crashes Naga
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