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sync : ggml #2444

Merged
merged 18 commits into from
Oct 3, 2024
Merged

sync : ggml #2444

merged 18 commits into from
Oct 3, 2024

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ggerganov
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ggerganov and others added 18 commits October 2, 2024 15:11
a return before a barrier (that happens only in some threads in
a workgroup) leads to UB.
While the old code actually works on some devices,
it fails on some others (i.e. "smaller" GPUs).

BTW, I think it would be better to set specialization constants
when the graph is built, in that way the local workgroup
could be sized appropriately.
But it would take a lot of work.

Signed-off-by: Salvatore Mesoraca <s.mesoraca16@gmail.com>
* ggml : remove assert for AArch64 GEMV and GEMM Q4 kernels

* added fallback mechanism when the offline re-quantized model is not
optimized for the underlying target.

* fix for build errors

* remove prints from the low-level code

* Rebase to the latest upstream
Signed-off-by: Xiaodong Ye <xiaodong.ye@mthreads.com>
* ggml: Added run-time detection of neon, i8mm and sve

Adds run-time detection of the Arm instructions set features
neon, i8mm and sve for Linux and Apple build targets.

* ggml: Extend feature detection to include non aarch64 Arm arch

* ggml: Move definition of ggml_arm_arch_features to the global data section
ggml-ci

Co-authored-by: Willy Tarreau <w@1wt.eu>
* ggml: fix gradient allocation logic

* gradient allocation in ggml_build_backward_expand

* fixup

* fix test-backend-ops grad

* suggestions by slaren

* fix test1.c

* fix legacy opt API

* fix test-grad0

* remove keep arg
When the device's warp size is less than 16,
it is possible for loadstride_a (mul_mm.comp:114)
and loadstride_b (mul_mm.comp:115) to be set to 0.
Because they are calculated as: the workgroup size,
multiplied by LOAD_VEC_* (which can be 1) and divided by 16.
And the workgroup size is set to be the same as the
warp/subgroup size.

The loadstride_* variables are used as increments in the
loops that populate the buffers used for the multiplication.

When they are 0 they cause an infinite loop.
But infinite loops without side-effects are UB and the
values of loadstride_* are known at compile time.
So, the compiler quietly optimizes all the loops away.
As a consequence, the buffers are not populated and
the multiplication result is just a matrix with all elements
set to 0.

We prevent the UB by making sure that the workgroup size
will never be less than 16, even if our device has a
smaller warp size (e.g. 8).

Signed-off-by: Salvatore Mesoraca <s.mesoraca16@gmail.com>
@ggerganov ggerganov merged commit ccc2547 into master Oct 3, 2024
87 checks passed
@ggerganov ggerganov deleted the sync branch October 3, 2024 09:22
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10 participants