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Real-Time NEAT Implementation with Godot, simulating a simple ecosystem.

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GodotEcoNEAT

Real-time NEAT Implementation with Godot, simulating a simple ecosystem.

Hmmmm it's a bit VERY LAGGY when the population starts increasing a lot.

I don't really care to correct all the bugs in this project, it was always meant to be a quick demo project so I could learn what I needed for a new game I'm making.

That also means, anyone is free to fork it, stab it, murder it, and help it become a cool godot library asset.

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Real-Time NEAT Implementation with Godot, simulating a simple ecosystem.

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