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Fixed crash 'java.lang.IllegalArgumentException: Parameter specified …' #63
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05e5522
Fixed crash 'java.lang.IllegalArgumentException: Parameter specified …
cf4a1e4
Part of the previous commit. Should fix the reported error.
fe4fb83
Disabled white dots when detecting surface
54c4da9
Fixed typo 'Filenaeme'
391e6b0
Fixed camera freezing (paused). Use the arcorecontroller.resume() met…
37fb3c9
Updated gitignore and leftover changes
08c037c
Removed support for GLTF, now its GLB only
3d714fe
Added method to retrieve tracking state
9735ef1
Merge branch 'merge-with-original'
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,6 @@ | ||
#Tue Sep 15 12:06:53 AWST 2020 | ||
distributionBase=GRADLE_USER_HOME | ||
distributionPath=wrapper/dists | ||
zipStoreBase=GRADLE_USER_HOME | ||
zipStorePath=wrapper/dists | ||
distributionUrl=https\://services.gradle.org/distributions/gradle-6.1.1-all.zip |
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Is it a mistake?
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Hi,
The LOG should definitly be removed and the false statement was there on purpose I believe, because localObject (fbx, GLTF, obj) were not working for me. In my personal use case, in order to use local objects, I pass an "file://path/to/something.glb" url which works. The example app you've provided with local objects also don't seem to work hence why I've set false in that condition.
Correct me if I'm wrong.
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In case you do want to merge this PR, I would actually remove localObject from Flutter's side too so people can't try it out and see nothing happening.
If localObject does work, I would be curious how. I've used Android Studio and SceneForm plugin to convert my .gltf to .sfa/.sfb but that plugin is completely broken starting from Android Studio 3.6+. I believe that plugin works with 3.5.x but never got the local object working.
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I use sfb file in my example, The sfb files are generated from build.gradle
Yes, the sceneform plugin doesn't work good. I'm using 1.15.0 with Android Studio 4.0.1 while Android side i'm using 1.13.0 how you can see here.
I will try different local object format inserted inside src/main/assets directly.
Thanks
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Could you remove this change and resolve conflicts? So I will accept this PR.
We can discuss about local and asset object in another PR. I would like to edit the properties to use sfb file from assets and local object (GLTF) from path like yo do ("file://path/to/something.glb")