go-logger is a logging library based on node-bunyan.
The output is compatible with the bunyan
log reader application from that node
package.
You first start by creating a Logger
object that will operate on a Stream
.
package main
import "github.com/gildas/go-logger"
var Log = logger.Create("myapp")
Then, you can log messages to the same levels from node-bunyan
:
Log.Tracef("This is a message at the trace level for %s", myObject)
Log.Debugf("This is a message at the debug level for %s", myObject)
Log.Infof("This is a message at the trace level for %s", myObject)
Log.Warnf("This is a message at the warn level for %s", myObject)
Log.Errorf("This is a message at the error level for %s", myObject, err)
Log.Fatalf("This is a message at the fatal level for %s", myObject, err)
Note the err
variable (must implement the error interface) used with the last two log calls. By just adding it to the list of arguments at Error or Fatal level while not mentioning it in the format string will tell the Logger
to spit that error in a bunyan Record field.
More generally, Record fields can be logged like this:
Log.Record("myObject", myObject).Infof("Another message about my object")
Log.Record("?myObject", myObject).Infof("Another message about my object, show myObject even if it is nil")
Log.Recordf("myObject", "format %s %+v". myObject.ID(), myObject).Infof("This record uses a formatted value")
log := Log.Record("dynamic", func() interface{} { return myObject.Callme() })
log.Infof("This is here")
log.Infof("That is there")
In the second example, the prefix ?
tells the Logger
to log the record if the value is nil
, empty string, nil UUID, or implements IsNil() bool
returning true. By default, the Logger
will not log these values.
In the last example, the code myObject.Callme()
will be executed each time log is used to write a message.
This is used, as an example, to add a timestamp to the log's Record
.
In addition to the Bunyan core fields, this library adds a couple of Record Fields:
topic
can be used for stuff like types or general topics (e.g.: "http")scope
can be used to scope logging within a topic, like afunc
or a portion of code.
When the Logger
is created its topic and scope are set to "main".
Here is a simple example how Record fields can be used with a type:
type Stuff struct {
Field1 string
Field2 int
Logger *logger.Logger // So Stuff carries its own logger
}
func (s *Stuff) SetLogger(l *logger.Logger) {
s.Logger = l.Topic("stuff").Scope("stuff")
}
func (s Stuff) DoSomething(other *OtherStuff) error {
log := s.Logger.Scope("dosomething")
log.Record("other", other).Infof("Need to do something")
if err := someFunc(s, other); err != nil {
log.Errorf("Something went wrong with other", err)
return err
}
return nil
}
The call to Record(key, value)
creates a new Logger
object. So, they are like Russian dolls when it comes down to actually writing the log message to the output stream. In other words, Record
objects are collected from their parent's Logger
back to the original Logger
.
For example:
var Log = logger.Create("test")
var child = Log.Record("key1", "value1").Record("key2", "value2")
child will actually be something like Logger(Logger(Logger(Stream to stdout)))
. Though we added only 2 records.
Therefore, to optimize the number of Logger
objects that are created, there are some convenience methods that can be used:
func (s stuff) DoSomethingElse(other *OtherStuff) {
log := s.Logger.Child("new_topic", "new_scope", "id", other.ID(), "key1", "value1")
log.Infof("I am logging this stuff")
log.Records("key2", "value2", "key3", 12345).Warnf("Aouch that hurts!")
}
The Child
method will create one Logger
that has a Record
containing a topic, a scope, 2 keys (id and key1) with their values.
The Records
method will create one Logger
that has 2 keys (key2 and key3) with their values.
For example, with these methods:
var Log = logger.Create("test")
var child1 = Log.Child("topic", "scope", "key2", "value2", "key3", "value3")
var child2 = child1.Records("key2", "value21", "key4", "value4")
child1 will be something like Logger(Logger(Stream to stdout))
. Though we added 2 records.
child2 will be something like Logger(Logger(Logger(Stream to stdout)))
. Though we added 1 record to the 2 records added previously.
A Stream
is where the Logger
actually writes its Record
data.
When creating a Logger
, you can specify the destination it will write to:
var Log = logger.Create("myapp", "file://path/to/myapp.log")
var Log = logger.Create("myapp", "/path/to/myapp.log")
var Log = logger.Create("myapp", "./localpath/to/myapp.log")
var Log = logger.Create("myapp", "stackdriver")
var Log = logger.Create("myapp", "gcp")
var Log = logger.Create("myapp", "/path/to/myapp.log", "stderr")
var Log = logger.Create("myapp", "nil")
The first three Logger
objects will write to a file, the fourth to Google Stackdriver, the fifth to Google Cloud Platform (GCP), the sixth to a file and stderr, and the seventh to nowhere (i.e. logs do not get written at all).
By default, when creating the Logger
with:
var Log = logger.Create("myapp")
The Logger
will write to the standard output or the destination specified in the environment variable LOG_DESTINATION
.
You can also create a Logger
by passing it a Stream
object (these are equivalent to the previous code):
var Log = logger.Create("myapp", &logger.FileStream{Path: "/path/to/myapp.log"})
var Log = logger.Create("myapp", &logger.StackDriverStream{})
var Log = logger.Create("myapp", &logger.NilStream{})
var Log = logger.Create("myapp", &logger.FileStream{Path: "/path/to/myapp.log"}, &logger.StderrStream{})
A few notes:
- the
StackDriverStream
needs aLogID
parameter or the value of the environment variableGOOGLE_PROJECT_ID
. (see Google's StackDriver documentation for the description of that parameter). NilStream
is aStream
that does not write anything, all messages are lost.MultiStream
is aStream
than can write to several streams.StdoutStream
andFileStream
are buffered by default. Data is written from everyLOG_FLUSHFREQUENCY
(default 5 minutes) or when theRecord
'sLevel
is at least ERROR.- Streams convert the
Record
to write via aConverter
. The converter is set to a default value per Stream.
You can also create a Logger
with a combination of destinations and streams, AND you can even add some records right away:
var Log = logger.Create("myapp",
&logger.FileStream{Path: "/path/to/myapp.log"},
"stackdriver",
NewRecord().Set("key", "value"),
)
All Stream
types, except NilStream
and MultiStream
can use a LevelSet
. When set, Record
objects that have a Level
below the LevelSet
are not written to the Stream
. This allows to log only stuff above WARN for instance.
A LevelSet
is a set of Level
objects organized by topic
and scope
.
The LevelSet
can be set via a string or the environment variable LOG_LEVEL
:
LOG_LEVEL=INFO
will configure theLevelSet
to INFO, which is the default if nothing is set;LOG_LEVEL=TRACE:{topic1};DEBUG
will configure theLevelSet
to DEBUG for everything and TRACE for the topic topic1 to TRACE (and all the scopes under that topic);LOG_LEVEL=INFO;DEBUG:{topic1:scope1,scope2}
will configure theLevelSet
to INFO for everything and to DEBUG for the topic topic1 and scopes scope1, scope2 to DEBUG (all the other scopes under that topic will be set to INFO);LOG_LEVEL=INFO;DEBUG:{topic1};TRACE:{topic2}
will configure theLevelSet
to INFO for everything, to DEBUG for the topic topic1, and to TRACE for the topic topic2 (and all the scopes under these topics);LOG_LEVEL=INFO;DEBUG:{:scope1}
will configure theLevelSet
to INFO for everything, to DEBUG for the scope topic1 (and all the topics containing that scope);- The last setting of a topic supersedes the ones set before;
- If the environment variable
DEBUG
is set to 1, the defaultLevel
in theLevelSet
is superseded with DEBUG.
At the moment, the LevelSet
can be configured only for all Streamer
of a Logger
.
It is also possible to change the default Level
by calling FilterMore()
and FilterLess()
methods on the Logger
or any of its Streamer
members. The former will log less data and the latter will log more data. We provide an example of how to use these in the examples folder using Unix signals.
log := logger.Create("myapp", &logger.StdoutStream{})
// We are filtering at INFO
log.FilterLess()
// We are now filtering at DEBUG
If you plan to log to Google's StackDriver from a Google Cloud Kubernetes or a Google Cloud Instance, you do not need the StackDriver Stream and should use the Stdout Stream with the StackDriver Converter, since the standard output of your application will be captured automatically by Google to feed StackDriver:
var Log = logger.Create("myapp", "gcp") // "google" or "googlecloud" are valid aliases
var Log = logger.Create("myapp", &logger.StdoutStream{Converter: &logger.StackDriverConverter{}})
To be able to use the StackDriver Stream from outside Google Cloud, you have some configuration to do first.
On your workstation, you need to get the key filename:
- Authenticate with Google Cloud
gcloud auth login
- Create a Service Account (
logger-account
is just an example of a service account name)
gcloud iam service-acccount create logger-account
- Associate the Service Account to the Project you want to use
gcloud projects add-iam-policy-binding my-logging-project \
--member "serviceAccount:logger-account@my-logging-project.iam.gserviceaccount.com" \
--role "roles/logging.logWriter"
- Retrieve the key filename
gcloud iam service-accounts keys create /path/to/key.json \
--iam-account logger-account@my-logging-project.iam.gserviceaccount.com
You can either set the GOOGLE_APPLICATION_CREDENTIAL
and GOOGLE_PROJECT_ID
environment variables with the path of the obtained key and Google Project ID or provide them to the StackDriver stream:
var log = logger.Create("myapp", &logger.StackDriverStream{})
var log = logger.Create("myapp", &logger.StackDriverStream{
Parent: "my-logging-project",
KeyFilename: "/path/to/key.json",
})
You can also write your own Stream
by implementing the logger.Streamer
interface and create the Logger like this:
var log = logger.Create("myapp", &MyStream{})
It is possible to log source information such as the source filename and code line, go package, and the caller func.
var Log = logger.Create("myapp", &logger.FileStream{Path: "/path/to/myapp.log", SourceInfo: true})
func MyFunc() {
Log.Infof("I am Here")
}
Note: Since this feature can be expensive to compute, it is turned of by default.
To turn it on, you need to either specify the option in the Stream object, set the environment variable LOG_SOURCEINFO
to true. It is also turned on if the environment variable DEBUG
is true.
You can automatically log the duration of your func by calling them via the logger:
log.TimeFunc("message shown with the duration", func() {
log.Info("I am here")
// ... some stuff that takes time
time.Sleep(12*time.Second)
})
The duration will logged in the msg
record after the given message. It will also be added as a float value in the duration
record.
There are 3 more variations for funcs that return an error, a value, an error and a value:
result := log.TimeFuncV("message shown with the duration", func() interface{} {
log.Info("I am here")
// ... some stuff that takes time
time.Sleep(12*time.Second)
return 12
})
err := log.TimeFuncE("message shown with the duration", func() err {
log.Info("I am here")
// ... some stuff that takes time
time.Sleep(12*time.Second)
return errors.ArgumentMissing.With("path")
})
result, err := log.TimeFuncVE("message shown with the duration", func() (interface{}, error) {
log.Info("I am here")
// ... some stuff that takes time
time.Sleep(12*time.Second)
return 12, errors.ArgumentInvalid.With("value", 12)
})
The following convenience methods can be used when creating a Logger
from another one (received from arguments, for example):
var log = logger.CreateIfNil(OtherLogger, "myapp")
var log = logger.Create("myapp", OtherLogger)
If OtherLogger
is nil
, the new Logger
will write to the NilStream()
.
var log = logger.Must(logger.FromContext(context))
Must
can be used to create a Logger
from a method that returns *Logger, error
, if there is an error, Must
will panic.
FromContext
can be used to retrieve a Logger
from a GO context. (This is used in the paragraph about HTTP Usage)
log.ToContext
will store the Logger
to the given GO context.
The Logger
can redact records as needed by simply implementing the logger.Redactable
interface in the data that is logged.
For example:
type Customer {
ID uuid.UUID `json:"id"`
Name string `json:"name"`
}
// implements logger.Redactable
func (customer Customer) Redact() interface{} {
return Customer{customer.Name, logger.Redact(customer.ID)}
}
main() {
// ...
customer := Customer{uuid, "John Doe"}
log.Record("customer", customer).Infof("Got a customer")
}
When redacting a field, you can also call logger.RedactWithHash
which will redact the value with a string like: "REDACTED-" where <hash>
is a SHA256 hash of the original value. This is useful when you want to redact a value but still want to be able to identify it in the logs. You can also change the prefix with logger.RedactWithPrefixedHash
.
For Complex objects, you can also implement the logger.RedactableWithKeys
interface:
type Customer {
ID uuid.UUID `json:"id"`
Name string `json:"name"`
}
// implements logger.RedactableWithKeys
func (customer Customer) Redact(keyToRedact ...string) interface{} {
redacted := customer
for _, key := range keyToRedact {
switch key {
case "name":
redacted.Name = logger.RedactWithHash(customer.Name)
}
}
}
main() {
log.RecordWithKeysToRedact("customer", customer, "name").Infof("Got a customer")
}
You can also redact the log messages by providing regular expressions, called redactors. Whenever a redactor matches, its matched content is replaced with "REDACTED".
You can assign several redactors to a single logger:
r1, err := logger.NewRedactor("[0-9]{10}")
r2 := (logger.Redactor)(myregexp)
log := logger.Create("test", r1, r2)
You can also add redactors to a child logger (without modifying the parent logger):
r3 := logger.NewRedactor("[a-z]{8}")
log := parent.Child("topic", "scope", "record1", "value1", r3)
Note: Adding redactors to a logger WILL have a performance impact on your application as each regular expression will be matched against every single message produced by the logger. We advise you to use as few redactors as possible and contain them in child logger, so they have a minimal impact.
The Converter
object is responsible for converting the Record
, given to the Stream
to write, to match other log viewers.
The default Converter
is BunyanConverter
so the bunyan
log viewer can read the logs.
Here is a list of all the converters:
BunyanConverter
, the default converter (does nothing, actually),CloudWatchConverter
produces logs that are nicer with AWS CloudWatch log viewer.PinoConverter
produces logs that can be used by pino,StackDriverConverter
produces logs that are nicer with Google StackDriver log viewer,
Note: When you use converters, their output will most probably not work anymore with bunyan
. That means you cannot have both worlds in the same Streamer. In some situation, you can survive this by using several streamers, one converted, one not.
You can also write your own Converter
by implementing the logger.Converter
interface:
type MyConverter struct {
// ...
}
func (converter *MyConverter) Convert(record Record) Record {
record["newvalue"] = true
return record
}
var Log = logger.Create("myapp", &logger.StdoutStream{Converter: &MyConverter{}})
To use a Logger
with the standard go log
library, you can simply call the AsStandardLog()
method. You can optionally give a Level
:
package main
import (
"net/http"
"github.com/gildas/go-logger"
)
func main() {
log := logger.Create("myapp")
server1 := http.Server{
// extra http stuff
ErrorLog: log.AsStandardLog()
}
server2 := http.Server{
// extra http stuff
ErrorLog: log.AsStandardLog(logger.WARN)
}
}
You can also give an io.Writer
to the standard log
constructor:
package main
import (
"log"
"net/http"
"github.com/gildas/go-logger"
)
func main() {
mylog := logger.Create("myapp")
server1 := http.Server{
// extra http stuff
ErrorLog: log.New(mylog.Writer(), "", 0),
}
server2 := http.Server{
// extra http stuff
ErrorLog: log.New(mylog.Writer(logger.WARN), "", 0),
}
}
Since Writer()
returns io.Writer
, anything that uses that interface could, in theory, write to a Logger
.
It is possible to pass Logger
objects to http.Handler. When doing so, the Logger will automatically write the request identifier ("X-Request-Id" HTTP Header), remote host, user agent, when the request starts and when the request finishes along with its duration.
The request identifier is attached every time the log writes in a Record
.
Here is an example:
package main
import (
"net/http"
"github.com/gildas/go-logger"
"github.com/gorilla/mux"
)
func MyHandler() http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
// Extracts the Logger from the request's context
// Note: Use logger.Must only when you know there is a Logger as it will panic otherwise
log := logger.Must(logger.FromContext(r.Context()))
log.Infof("Now we are logging inside this http Handler")
})
}
func main() {
log := logger.Create("myapp")
router := mux.NewRouter()
router.Methods("GET").Path("/").Handler(log.HttpHandler()(MyHandler()))
}
When the http request handler (MyHandler) starts, the following records are logged:
reqid
, contains the request Header X-Request-Id if present, or a random UUIDpath
, contains the URL Path of the requestremote
, contains the remote address of the request- The
topic
is set to "route" and thescope
to the path of the request URL
When the http request handler (MyHandler) ends, the following additional records are logged:
duration
, contains the duration in seconds (float64) of the handler execution
The Logger
can be configured completely by environment variables if needed. These are:
LOG_DESTINATION
, default:StdoutStream
TheStream
s to write logs to. It can be a comma-separated list (for aMultiStream
)LOG_LEVEL
, default: INFO
The level to filter by default. If the environmentDEBUG
is set the default level is DEBUGLOG_CONVERTER
, default: "bunyan"
The defaultConverter
to useLOG_FLUSHFREQUENCY
, default: 5 minutes
The default Flush Frequency for the streams that will be bufferedLOG_OBFUSCATION_KEY
, default: none
The SSL public key to use when obfuscating if you want a reversible obfuscationGOOGLE_APPLICATION_CREDENTIALS
The path to the credential file for theStackDriverStream
GOOGLE_PROJECT_ID
The Google Cloud Project ID for theStackDriverStream
DEBUG
, default: none
If set to "1", this will set the default level to filter to DEBUG
Special thanks to @chakrit for his chakrit/go-bunyan that inspired me. In fact earlier versions were wrappers around his library.
Well, we would not be anywhere without the original work of @trentm and the original trentm/node-bunyan. Many, many thanks!