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~ Trying to run runtime tests after the native libraries are rebuild …
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…and then publish a new development version of the plugin.
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gindemit committed Nov 26, 2023
1 parent c0318a1 commit 81aa6d6
Showing 1 changed file with 129 additions and 29 deletions.
158 changes: 129 additions & 29 deletions .github/workflows/build_native_libraries.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -192,33 +192,133 @@ jobs:
out/Plugins/Emscripten/x86/libLottiePlugin.a
out/Plugins/Emscripten/x86/librlottie.a
# run_tests_and_build_unity:
# needs: [build_windows, build_android, build_macos, build_ios, build_linux]
# runs-on: ubuntu-latest
# steps:
# - name: Checkout code
# uses: actions/checkout@v3
# with:
# submodules: recursive

# - name: Download artifacts
# uses: actions/download-artifact@v3
# with:
# name: LottiePluginLinuxArtifacts
# path: out/Plugins/Linux
run_tests_and_build_unity_ubuntulatest:
needs: [build_windows, build_android, build_macos, build_ios, build_linux, build_webgl]
runs-on: ubuntu-latest
steps:
- name: Checkout code
uses: actions/checkout@v4
with:
submodules: recursive

- name: Download artifacts
uses: actions/download-artifact@v3
with:
name: LottiePluginLinuxArtifacts
path: out/Plugins/Linux

# - name: Force replace the native libraries
# run: |
# tree out
# cp -f out/Plugins/Linux/libLottiePlugin.so unity/RLottieUnity/Assets/LottiePlugin/Plugins/Linux/x86_64/libLottiePlugin.so
# tree unity/RLottieUnity/Assets/LottiePlugin/Plugins/Linux

# - name: Run Tests in Unity
# uses: game-ci/unity-test-runner@v2.1.1
# env:
# UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
# with:
# projectPath: unity/RLottieUnity
# githubToken: ${{ secrets.GITHUB_TOKEN }}
# customParameters: -logFile -

- name: Force replace the native libraries
run: |
tree out
cp -f out/Plugins/Linux/libLottiePlugin.so unity/RLottieUnity/Assets/LottiePlugin/Plugins/Linux/x86_64/libLottiePlugin.so
tree unity/RLottieUnity/Assets/LottiePlugin/Plugins/Linux
- name: Run Tests in Unity
uses: game-ci/unity-test-runner@v3
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
with:
projectPath: unity/RLottieUnity
githubToken: ${{ secrets.GITHUB_TOKEN }}
customParameters: -logFile -

run_tests_and_build_unity_windows:
needs: [build_windows, build_android, build_macos, build_ios, build_linux, build_webgl]
runs-on: windows-latest
steps:
- name: Checkout code
uses: actions/checkout@v4
with:
submodules: recursive

- name: Download artifacts
uses: actions/download-artifact@v3
with:
name: LottiePluginWindowsArtifacts
path: out/Plugins/Windows

- name: Force replace the native libraries
run: |
cp -f out/Plugins/Windows/x86/LottiePlugin.dll unity/RLottieUnity/Assets/LottiePlugin/Plugins/Windows/x86/LottiePlugin.dll
cp -f out/Plugins/Windows/x86_64/LottiePlugin.dll unity/RLottieUnity/Assets/LottiePlugin/Plugins/Windows/x86_64/LottiePlugin.dll
- name: Run Tests in Unity
uses: game-ci/unity-test-runner@v4
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
with:
projectPath: unity/RLottieUnity
githubToken: ${{ secrets.GITHUB_TOKEN }}
customParameters: -logFile -

commit_and_push_native_libraries:
needs: [run_tests_and_build_unity_windows, run_tests_and_build_unity_ubuntulatest]
runs-on: ubuntu-latest
steps:
- name: Checkout code
uses: actions/checkout@v4
with:
submodules: recursive

- name: Download artifacts windows
uses: actions/download-artifact@v3
with:
name: LottiePluginWindowsArtifacts
path: out/Plugins/Windows

- name: Download artifacts android
uses: actions/download-artifact@v3
with:
name: LottiePluginAndroidArtifacts
path: out/Plugins/Android

- name: Download artifacts macos
uses: actions/download-artifact@v3
with:
name: LottiePluginMacOSArtifacts
path: out/Plugins/Darwin

- name: Download artifacts ios
uses: actions/download-artifact@v3
with:
name: LottiePluginIOSArtifacts
path: out/Plugins/iOS

- name: Download artifacts linux
uses: actions/download-artifact@v3
with:
name: LottiePluginLinuxArtifacts
path: out/Plugins/Linux

# - name: Download artifacts webgl
# uses: actions/download-artifact@v3
# with:
# name: LottiePluginWebGLArtifacts
# path: out/Plugins/WebGL

- name: Commit and push native libraries
env:
MY_SECRET: ${{ secrets.PERSONAL_ACCESS_TOKEN }}
run: |
cp -f out/Plugins/Windows/x86/LottiePlugin.dll unity/RLottieUnity/Assets/LottiePlugin/Plugins/Windows/x86/LottiePlugin.dll
cp -f out/Plugins/Windows/x86_64/LottiePlugin.dll unity/RLottieUnity/Assets/LottiePlugin/Plugins/Windows/x86_64/LottiePlugin.dll
cp -f out/Plugins/Android/arm64-v8a/libLottiePlugin.so unity/RLottieUnity/Assets/LottiePlugin/Plugins/Android/arm64-v8a/libLottiePlugin.so
cp -f out/Plugins/Android/armeabi-v7a/libLottiePlugin.so unity/RLottieUnity/Assets/LottiePlugin/Plugins/Android/armeabi-v7a/libLottiePlugin.so
cp -f out/Plugins/Android/x86/libLottiePlugin.so unity/RLottieUnity/Assets/LottiePlugin/Plugins/Android/x86/libLottiePlugin.so
cp -f out/Plugins/Android/x86_64/libLottiePlugin.so unity/RLottieUnity/Assets/LottiePlugin/Plugins/Android/x86_64/libLottiePlugin.so
cp -f out/Plugins/Darwin/libLottiePlugin.dylib unity/RLottieUnity/Assets/LottiePlugin/Plugins/OSX/libLottiePlugin.dylib
cp -f out/Plugins/iOS/libLottiePlugin.a unity/RLottieUnity/Assets/LottiePlugin/Plugins/iOS/libLottiePlugin.a
cp -f out/Plugins/iOS/librlottie.a unity/RLottieUnity/Assets/LottiePlugin/Plugins/iOS/librlottie.a
cp -f out/Plugins/Linux/libLottiePlugin.so unity/RLottieUnity/Assets/LottiePlugin/Plugins/Linux/x86_64/libLottiePlugin.so
git add .
git status
git config --global user.email "konstantin.gindemit@gmail.com"
git config --global user.name "Konstantin Gindemit"
git remote -v
git commit --allow-empty -m "New native libraries version: 0.3.0-dev.${{ github.run_number }}"
git tag -a 0.3.0-dev.${{ github.run_number }} -m "New native libraries version: 0.3.0-dev.${{ github.run_number }}"
git config -l | grep 'http\..*\.extraheader' | cut -d= -f1 | xargs -L1 git config --unset-all
echo "Trying to push..."
git push --set-upstream https://token:$MY_SECRET@github.com/gindemit/unity-rlottie.git
git push --tags --set-upstream https://token:$MY_SECRET@github.com/gindemit/unity-rlottie.git

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