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Resize GL buffer when geometry changes #266

Resize GL buffer when geometry changes

Resize GL buffer when geometry changes #266

# ----------------------------------------------------------------------------------
# Publish Docker image from the current master branch or v* into Github repository
# ----------------------------------------------------------------------------------
name: docker-publish
on:
push:
branches:
- master
tags:
- 'v*'
jobs:
docker-publish:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- run: echo "V=$(./scripts/version.sh)" >> $GITHUB_ENV
- name: Docker meta
id: meta
uses: docker/metadata-action@v4
with:
images: ghcr.io/${{ github.repository }}/cloud-game
tags: |
type=ref,event=branch
type=semver,pattern={{version}}
type=semver,pattern={{major}}.{{minor}}
type=semver,pattern={{major}}
- uses: docker/setup-buildx-action@v2
- uses: docker/login-action@v2
with:
registry: ghcr.io
username: ${{ github.repository_owner }}
password: ${{ secrets.GITHUB_TOKEN }}
- uses: docker/build-push-action@v4
with:
build-args: VERSION=${{ env.V }}
context: .
push: true
provenance: false
sbom: false
tags: |
${{ steps.meta.outputs.tags }}
labels: |
${{ steps.meta.outputs.labels }}
cache-from: type=gha
cache-to: type=gha,mode=max