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Testing opengl and reactphysics3D physics library

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gittem01/Into3D

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Steps:

  • Open command line/terminal in project path
  • mkdir build
  • cd build
  • cmake ..

For Windows (Tested on windows 10)

  • Open OpGLProj.sln file and build the solution
  • .exe file will be created inside Debug or Release folder

For Linux (Tested on linux mint)

  • make
  • executable file will be created inside build folder

Future plans:

  • add vulkan support
  • add terrain
  • add model loading
  • android support (optional)

Other requirements:

  • Visual Studio
  • CMake

Nothing is fully tested. Half of the classes are taken from my other project classes so there are lots of unnecessary code arround

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Testing opengl and reactphysics3D physics library

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