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fix: remove struct (which isn't primitive type, causing bunch of eror) return #211

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Apr 18, 2024
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6 changes: 2 additions & 4 deletions pool/pool_manager.gno
Original file line number Diff line number Diff line change
Expand Up @@ -39,7 +39,7 @@ func CreatePool(
token1Path string,
fee uint32,
_sqrtPriceX96 string, // uint256
) *Pool {
) {
if token0Path == token1Path {
panic(ufmt.Sprintf("[POOl] pool_manager.gno__CreatePool() || expected token0Path(%s) != token1Path(%s)", token0Path, token1Path))
}
Expand Down Expand Up @@ -74,9 +74,7 @@ func CreatePool(
pools[poolPath] = pool

gns.TransferFrom(a2u(std.GetOrigCaller()), a2u(consts.FEE_COLLECTOR), consts.POOL_CREATION_FEE)
}

return pool
1 }
}

// DoesPoolPathExist reports whether the pool exists with the given poolPath
Expand Down
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