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Return an empty array from ValueWithShadows
if there is none
#313
Conversation
Yes, please do so! |
With the previous behaviour, many tests broke because it was not able to distinguish between a key that was present but had no value and a key that was not present at all.
It was wise of you to make me do tests, I found out that my original way of doing it broke a few things that I did not see because it had no effect on my use case. I also edited the .editorconfig to not trim trailing spaces in test files since it got me when I first saved the file after adding my test 🙃 |
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Thanks for the follow up!
Codecov Report
@@ Coverage Diff @@
## main #313 +/- ##
==========================================
- Coverage 88.21% 87.95% -0.26%
==========================================
Files 9 9
Lines 1349 1362 +13
==========================================
+ Hits 1190 1198 +8
- Misses 96 98 +2
- Partials 63 66 +3 |
In TestKey_NestedValues, the s3 key has a trailling space after the equal sign
in the expected output in the assertion.
|
Ha! I forgot to give the test case a description, and it seems that it is not ran, did I miss something ? (Haven't done tests in go before so it is not unlikely I did something wrong) |
File.WriteToBuffer also needed to be tweaked so it could work with keys that are present but have no value.
Third time's the charm ! |
ValueWithShadows
if there is none
file.go
Outdated
if _, err := buf.WriteString(kname); err != nil { | ||
return nil, err | ||
} | ||
// Write out alignment spaces before "=" sign | ||
if PrettyFormat { | ||
buf.Write(alignSpaces[:alignLength-len(kname)]) | ||
} | ||
if _, err := buf.WriteString(equalSign + LineBreak); err != nil { | ||
return nil, err | ||
} | ||
} | ||
|
||
for _, val := range shadows { |
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I think this block is missing many handlings from where it is copied from (below).
We should either make this loop (starts on line 459) body to be an inline function .e.g writeKey := func(k *Key) error {...}
, or do something like:
keys := make([]*Key, 1, len(shadows)+1)
keys[0] = key
keys = append(keys, shadows)
for _, val := range keys {
...
But the latter is obviously more expensive IMO (due to allocations).
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I do not see what handlings are missing, the value check don't have any meaning since it is in a case where the key has no associated value, and I imagine a boolean key has a value so it wouldn't pass the condition and be handled in the loop like before, am I missing something ?
Anyways I am not a fan of the duplicated code like I did, I do prefer the first solution you proposed (partly because I don't really get how the second one would work) do you really prefer the function to be inline ? If so why ? (Not that I really have anything against it, I am just curious)
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Also, I see codecov is not happy with my patches, is it something I should care about ? (go test -cover
gives a different code coverage value from codecov)
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I do not see what handlings are missing, the value check don't have any meaning since it is in a case where the key has no associated value, and I imagine a boolean key has a value so it wouldn't pass the condition and be handled in the loop like before, am I missing something ?
Ah, you're right. So alternatively, you could add a code commend explaining why we don't need to deal with values here.
But since we can factor out a function, I think having a unified logic with an inline function is relatively more robust (if anything changes to the key name handling).
(partly because I don't really get how the second one would work)
Hmm, that was for illustration mostly, on a second look I also forgot how it should work 😅 so forgot about it.
do you really prefer the function to be inline ? If so why ? (Not that I really have anything against it, I am just curious)
Yes, because I don't a reason why it shouldn't be inlined. It is only used here and never meant to be used outside, and the function body is also pretty sophisticated.
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Also, I see codecov is not happy with my patches, is it something I should care about ? (go test -cover gives a different code coverage value from codecov)
Yeah... the difference is annoying, CodeCov is more FYI, don't need to worry much unless diff coverage is 0 🤫.
…cation in WriteToBuffer
I was a bit on the fence about passing only the value to write in the function and using |
Thank you, merging! |
https://github.com/go-ini/ini/releases/tag/v1.66.3 has been released for this merge. |
When there are no value for a given key, ValueWithShadows used to return an array containing an empty string. Instead, this PR makes it return an empty array. This change produces the same behaviour for StringsWithShadows as it uses ValueWithShadows to do it's job.
Link to the issue: #310
Checklist
There aren't any existing test cases for ValueWithShadows. Should I add a new one ?
PS: I tried to wait a little before doing the PR in case any newcomer wanted to use the opportunity of this simple fix for their first PR, but it's been a month now so I'll just do it myself ¯\_(ツ)_/¯