This package provides a single function: deep.Equal
. It's like reflect.DeepEqual but much friendlier to humans (or any sentient being) for two reason:
deep.Equal
returns a list of differencesdeep.Equal
does not compare unexported fields (by default)
reflect.DeepEqual
is good (like all things Golang!), but it's a game of Hunt the Wumpus. For large maps, slices, and structs, finding the difference is difficult.
deep.Equal
doesn't play games with you, it lists the differences:
package main_test
import (
"testing"
"github.com/go-test/deep"
)
type T struct {
Name string
Numbers []float64
}
func TestDeepEqual(t *testing.T) {
// Can you spot the difference?
t1 := T{
Name: "Isabella",
Numbers: []float64{1.13459, 2.29343, 3.010100010},
}
t2 := T{
Name: "Isabella",
Numbers: []float64{1.13459, 2.29843, 3.010100010},
}
if diff := deep.Equal(t1, t2); diff != nil {
t.Error(diff)
}
}
$ go test
--- FAIL: TestDeepEqual (0.00s)
main_test.go:25: [Numbers.slice[1]: 2.29343 != 2.29843]
The difference is in Numbers.slice[1]
: the two values aren't equal using Go ==
.