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Merge pull request #7369 from mhilbrunner/score-and-replay-grammar
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mhilbrunner authored May 18, 2023
2 parents 88e0292 + 9542c3d commit 03081e0
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4 changes: 2 additions & 2 deletions getting_started/first_3d_game/08.score_and_replay.rst
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Expand Up @@ -155,8 +155,8 @@ There, we increment the score and update the displayed text.

The second line uses the value of the ``score`` variable to replace the
placeholder ``%s``. When using this feature, Godot automatically converts values
to string text, which is convenient to output text in labels or using the ``print()``
function.
to string text, which is convenient when outputting text in labels or
when using the ``print()`` function.

.. seealso::

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