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Merge pull request #8699 from BenAmundson/patch-2
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Update 05.spawning_mobs.rst (typo regarding 'respectively')
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skyace65 authored and mhilbrunner committed Jan 25, 2024
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4 changes: 2 additions & 2 deletions getting_started/first_3d_game/05.spawning_mobs.rst
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Expand Up @@ -145,8 +145,8 @@ Your path should look like this.
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To sample random positions on it, we need a :ref:`PathFollow3D <class_PathFollow3D>` node. Add a
:ref:`PathFollow3D <class_PathFollow3D>` as a child of the ``Path3D``. Rename the two nodes to ``SpawnPath`` and
``SpawnLocation``, respectively. It's more descriptive of what we'll use them for.
:ref:`PathFollow3D <class_PathFollow3D>` as a child of the ``Path3D``. Rename the two nodes to ``SpawnLocation`` and
``SpawnPath``, respectively. It's more descriptive of what we'll use them for.

|image19|

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