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Update tutorials/shaders/compute_shaders.rst
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Co-authored-by: Clay John <claynjohn@gmail.com>
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dotlogix and clayjohn authored Sep 23, 2022
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Expand Up @@ -214,7 +214,7 @@ To execute our compute shader we just need to submit the pipeline to the GPU and

Ideally, you would not synchronize the RenderingDevice right away as it will cause the CPU to wait for the GPU to finish working. In our example we synchronize right away because we want our data available for reading right away. In general, you will want to wait at least a few frames before synchronizing so that the GPU is able to run in parellel with the CPU.

Congrats you created and executed a compute shader. But wait, where are the results now.
Congratulations you created and executed a compute shader. But wait, where are the results now?

Retrieving results
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