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Merge pull request #9977 from smix8/navmesh_parse_groups
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Add hint that navmesh geometry nodes can be parsed by groupname
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mhilbrunner authored Sep 20, 2024
2 parents 1c55e7b + f28b7ec commit 65177ea
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4 changes: 4 additions & 0 deletions tutorials/navigation/navigation_using_navigationmeshes.rst
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Expand Up @@ -49,6 +49,10 @@ node, the individual parsing, baking, and region update steps are all combined i

The nodes are available in 2D and 3D as :ref:`NavigationRegion2D<class_NavigationRegion2D>` and :ref:`NavigationRegion3D<class_NavigationRegion3D>` respectively.

.. tip::

The navigation mesh ``source_geometry_mode`` can be switched to parse specific node group names so nodes that should be baked can be placed anywhere in the scene.

.. tabs::

.. tab:: Baking with a NavigationRegion2D
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