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Merge pull request #8875 from dustdfg/patch-1
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Update gui_using_fonts.rst
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mhilbrunner authored Feb 6, 2024
2 parents 5eef39a + 6c7b091 commit a9f5cc7
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Expand Up @@ -66,7 +66,7 @@ Bitmap fonts

Godot supports the BMFont (``.fnt``) bitmap font format. This is a format created
by the `BMFont <https://www.angelcode.com/products/bmfont/>`__ program. Many
BMFont-compatible programs also exist, like `BMGlyph <https://www.bmglyph.com/>`__.
BMFont-compatible programs also exist, like `BMGlyph <https://www.bmglyph.com/>`__ or web-based `fontcutter <https://github.com/fabienbk/fontcutter>`__.

Alternatively, you can import any image to be used as a bitmap font. This is
only supported for **monospaced** fonts (fonts where each character has the same
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