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Merge pull request #8863 from DSOE1024/patch-1
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Update compiling_for_linuxbsd.rst Added a description that compiling for RISC-V devices
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skyace65 authored Feb 11, 2024
2 parents 4ead5aa + bd86d78 commit e31543b
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Expand Up @@ -264,6 +264,7 @@ Manager.

Using Clang appears to be a requirement for OpenBSD, otherwise fonts
would not build.
For RISC-V architecture devices, use the Clang compiler instead of the GCC compiler.

.. note:: If you are compiling Godot for production use, then you can
make the final executable smaller and faster by adding the
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