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Improve Fixing jitter and stutter documentation #6186

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Calinou
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@Calinou Calinou commented Sep 16, 2022

  • Add section on input lag, containing project and hardware/OS configuration recommendations.
  • Remove outdated advice about graphics drivers on Linux.
  • Mention that compositing can sometimes be disabled on Linux for better performance.
  • Wrap to 80 characters.

See https://www.reddit.com/r/godot/comments/xd6a3z/reduce_input_latency/.

This PR can be redone for 3.6 after we reach an agreement on this one (some setting names have changed).

@Calinou Calinou force-pushed the improve-fixing-jitter-stutter branch 6 times, most recently from 1b3c22c to 46d5903 Compare September 16, 2022 16:10
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Calinou commented Sep 20, 2022

I've pushed a small update that adds a recommendation as to mouse DPI settings for reducing input lag. This is a hardware-specific tweak that must be done on the player's side, but I figure I'd mention it just in case.

- Add section on input lag, containing project and hardware/OS
  configuration recommendations.
- Remove outdated advice about graphics drivers on Linux.
- Mention that compositing can sometimes be disabled on Linux for
  better performance.
- Wrap to 80 characters.
@Calinou Calinou force-pushed the improve-fixing-jitter-stutter branch from 913a443 to b7fa95e Compare September 20, 2022 13:26
@mhilbrunner mhilbrunner merged commit ef5bf53 into godotengine:master Sep 20, 2022
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Great, thanks!

@Calinou Calinou deleted the improve-fixing-jitter-stutter branch November 3, 2022 16:36
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2 participants