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Update Internal rendering architecture for Godot 4.2 #8776
Update Internal rendering architecture for Godot 4.2 #8776
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contributing/development/core_and_modules/internal_rendering_architecture.rst
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Looks great to me!
Thank you! 🎉 |
…tecture Update Internal rendering architecture for Godot 4.2
Cherry-picked to 4.2. |
The cherry-pick need to be partially reverted as the link to the Vulkan RenderingDevice implementation is broken. godot-docs/contributing/development/core_and_modules/internal_rendering_architecture.rst Lines 275 to 279 in f0f255f
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The link was fixed by #8977 |
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