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Update spatial_shader.rst to delete outdated light shader usage #8818

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merged 1 commit into from
Jan 24, 2024

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jsjtxietian
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This whole page needs to be overhauled. But that should be done in a separate PR. This is good for now!

@mhilbrunner mhilbrunner added bug topic:rendering area:manual Issues and PRs related to the Manual/Tutorials section of the documentation cherrypick:4.2 labels Jan 24, 2024
@mhilbrunner mhilbrunner merged commit 39346c8 into godotengine:master Jan 24, 2024
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Merged. Thanks for contributing! 🎉

@jsjtxietian jsjtxietian deleted the patch-5 branch January 24, 2024 09:42
mhilbrunner added a commit that referenced this pull request Jan 25, 2024
Update spatial_shader.rst to delete outdated light shader usage
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Cherry-picked to 4.2.

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