Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Configure ignoring object and library files in CLion #8991

Merged
merged 2 commits into from
Jan 21, 2025

Conversation

catwasd
Copy link
Contributor

@catwasd catwasd commented Feb 18, 2024

This PR adds a new section to configure ignoring object and library files (*.a, *.o) in the Project view of CLion. This is helpful as it can make the Project view cleaner after Godot is built.

CLion page: https://docs.godotengine.org/en/stable/contributing/development/configuring_an_ide/clion.html

Copy link
Contributor

@skyace65 skyace65 left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Please convert the images in this PR to webp format, I'd recommend doing that with squoosh (https://squoosh.app/). And please use lossless compression.

@catwasd
Copy link
Contributor Author

catwasd commented Feb 23, 2024

Thanks. Updated with lossless webp image files.

@skyace65 skyace65 added enhancement area:contributing Issues and PRs related to the Contributing/Development section of the documentation labels Aug 15, 2024
@skyace65 skyace65 merged commit 82ced4a into godotengine:master Jan 21, 2025
1 check passed
@skyace65
Copy link
Contributor

Thanks! Apologies on the long merge time

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
area:contributing Issues and PRs related to the Contributing/Development section of the documentation enhancement
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants