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Merge pull request #51916 from mhilbrunner/vs-fix
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Fix VisualScriptEditor after namespaces
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akien-mga authored Aug 20, 2021
2 parents dc6ed31 + 2c98eed commit 75697c0
Showing 1 changed file with 2 additions and 4 deletions.
6 changes: 2 additions & 4 deletions modules/visual_script/visual_script_editor.h
Original file line number Diff line number Diff line change
Expand Up @@ -43,13 +43,12 @@ class VisualScriptEditorVariableEdit;

#ifdef TOOLS_ENABLED

// TODO: Maybe this class should be refactored.
// See https://github.com/godotengine/godot/issues/51913
class VisualScriptEditor : public ScriptEditorBase {
GDCLASS(VisualScriptEditor, ScriptEditorBase);

enum {
TYPE_SEQUENCE = 1000,
INDEX_BASE_SEQUENCE = 1024

};

enum {
Expand All @@ -71,7 +70,6 @@ class VisualScriptEditor : public ScriptEditorBase {
enum MemberAction {
MEMBER_EDIT,
MEMBER_REMOVE

};

enum MemberType {
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