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Add support for the OpenXR Eye gaze interaction extension
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Co-authored-by: Bastiaan Olij <mux213@gmail.com>
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BastiaanOlij authored and m4gr3d committed Oct 2, 2023
1 parent a2f90d5 commit 9e56e7a
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Showing 18 changed files with 266 additions and 6 deletions.
3 changes: 3 additions & 0 deletions doc/classes/ProjectSettings.xml
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Expand Up @@ -2718,6 +2718,9 @@
<member name="xr/openxr/environment_blend_mode" type="int" setter="" getter="" default="&quot;0&quot;">
Specify how OpenXR should blend in the environment. This is specific to certain AR and passthrough devices where camera images are blended in by the XR compositor.
</member>
<member name="xr/openxr/extensions/eye_gaze_interaction" type="bool" setter="" getter="" default="false">
Specify whether to enable eye tracking for this project. Depending on the platform, additional export configuration may be needed.
</member>
<member name="xr/openxr/form_factor" type="int" setter="" getter="" default="&quot;0&quot;">
Specify whether OpenXR should be configured for an HMD or a hand held device.
</member>
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3 changes: 3 additions & 0 deletions main/main.cpp
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Expand Up @@ -2113,6 +2113,9 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
GLOBAL_DEF_BASIC("xr/openxr/submit_depth_buffer", false);
GLOBAL_DEF_BASIC("xr/openxr/startup_alert", true);

// XR project extensions settings.
GLOBAL_DEF_BASIC("xr/openxr/extensions/eye_gaze_interaction", false);

#ifdef TOOLS_ENABLED
// Disabled for now, using XR inside of the editor we'll be working on during the coming months.

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1 change: 1 addition & 0 deletions modules/openxr/SCsub
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Expand Up @@ -106,6 +106,7 @@ if env["opengl3"] and env["platform"] != "macos":

env_openxr.add_source_files(module_obj, "extensions/openxr_palm_pose_extension.cpp")
env_openxr.add_source_files(module_obj, "extensions/openxr_composition_layer_depth_extension.cpp")
env_openxr.add_source_files(module_obj, "extensions/openxr_eye_gaze_interaction.cpp")
env_openxr.add_source_files(module_obj, "extensions/openxr_htc_controller_extension.cpp")
env_openxr.add_source_files(module_obj, "extensions/openxr_htc_vive_tracker_extension.cpp")
env_openxr.add_source_files(module_obj, "extensions/openxr_huawei_controller_extension.cpp")
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8 changes: 7 additions & 1 deletion modules/openxr/action_map/openxr_action_map.cpp
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Expand Up @@ -206,7 +206,8 @@ void OpenXRActionMap::create_default_action_sets() {
"/user/vive_tracker_htcx/role/waist,"
"/user/vive_tracker_htcx/role/chest,"
"/user/vive_tracker_htcx/role/camera,"
"/user/vive_tracker_htcx/role/keyboard");
"/user/vive_tracker_htcx/role/keyboard,"
"/user/eyes_ext");
Ref<OpenXRAction> aim_pose = action_set->add_new_action("aim_pose", "Aim pose", OpenXRAction::OPENXR_ACTION_POSE, "/user/hand/left,/user/hand/right");
Ref<OpenXRAction> grip_pose = action_set->add_new_action("grip_pose", "Grip pose", OpenXRAction::OPENXR_ACTION_POSE, "/user/hand/left,/user/hand/right");
Ref<OpenXRAction> palm_pose = action_set->add_new_action("palm_pose", "Palm pose", OpenXRAction::OPENXR_ACTION_POSE, "/user/hand/left,/user/hand/right");
Expand Down Expand Up @@ -503,6 +504,11 @@ void OpenXRActionMap::create_default_action_sets() {
"/user/vive_tracker_htcx/role/camera/output/haptic,"
"/user/vive_tracker_htcx/role/keyboard/output/haptic");
add_interaction_profile(profile);

// Create our eye gaze interaction profile
profile = OpenXRInteractionProfile::new_profile("/interaction_profiles/ext/eye_gaze_interaction");
profile->add_new_binding(default_pose, "/user/eyes_ext/input/gaze_ext/pose");
add_interaction_profile(profile);
}

void OpenXRActionMap::create_editor_action_sets() {
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7 changes: 7 additions & 0 deletions modules/openxr/doc_classes/OpenXRInterface.xml
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Expand Up @@ -77,6 +77,13 @@
Returns [code]true[/code] if the given action set is active.
</description>
</method>
<method name="is_eye_gaze_interaction_supported">
<return type="bool" />
<description>
Returns the capabilities of the eye gaze interaction extension.
[b]Note:[/b] This only returns a valid value after OpenXR has been initialized.
</description>
</method>
<method name="is_foveation_supported" qualifiers="const">
<return type="bool" />
<description>
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98 changes: 98 additions & 0 deletions modules/openxr/extensions/openxr_eye_gaze_interaction.cpp
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@@ -0,0 +1,98 @@
/**************************************************************************/
/* openxr_eye_gaze_interaction.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/

#include "openxr_eye_gaze_interaction.h"

#include "core/os/os.h"

#include "../action_map/openxr_interaction_profile_metadata.h"

OpenXREyeGazeInteractionExtension *OpenXREyeGazeInteractionExtension::singleton = nullptr;

OpenXREyeGazeInteractionExtension *OpenXREyeGazeInteractionExtension::get_singleton() {
ERR_FAIL_NULL_V(singleton, nullptr);
return singleton;
}

OpenXREyeGazeInteractionExtension::OpenXREyeGazeInteractionExtension() {
singleton = this;
}

OpenXREyeGazeInteractionExtension::~OpenXREyeGazeInteractionExtension() {
singleton = nullptr;
}

HashMap<String, bool *> OpenXREyeGazeInteractionExtension::get_requested_extensions() {
HashMap<String, bool *> request_extensions;

request_extensions[XR_EXT_EYE_GAZE_INTERACTION_EXTENSION_NAME] = &available;

return request_extensions;
}

void *OpenXREyeGazeInteractionExtension::set_system_properties_and_get_next_pointer(void *p_next_pointer) {
if (!available) {
return p_next_pointer;
}

properties.type = XR_TYPE_SYSTEM_EYE_GAZE_INTERACTION_PROPERTIES_EXT;
properties.next = p_next_pointer;
properties.supportsEyeGazeInteraction = false;

return &properties;
}

bool OpenXREyeGazeInteractionExtension::is_available() {
return available;
}

bool OpenXREyeGazeInteractionExtension::supports_eye_gaze_interaction() {
// The extension being available only means that the OpenXR Runtime supports the extension.
// The `supportsEyeGazeInteraction` is set to true if the device also supports this.
// Thus both need to be true.
// In addition, on mobile runtimes, the proper permission needs to be granted.
if (available && properties.supportsEyeGazeInteraction) {
return !OS::get_singleton()->has_feature("mobile") || OS::get_singleton()->has_feature("PERMISSION_XR_EXT_eye_gaze_interaction");
}

return false;
}

void OpenXREyeGazeInteractionExtension::on_register_metadata() {
OpenXRInteractionProfileMetadata *metadata = OpenXRInteractionProfileMetadata::get_singleton();
ERR_FAIL_NULL(metadata);

// Eyes top path
metadata->register_top_level_path("Eye gaze tracker", "/user/eyes_ext", XR_EXT_EYE_GAZE_INTERACTION_EXTENSION_NAME);

// Eye gaze interaction
metadata->register_interaction_profile("Eye gaze", "/interaction_profiles/ext/eye_gaze_interaction", XR_EXT_EYE_GAZE_INTERACTION_EXTENSION_NAME);
metadata->register_io_path("/interaction_profiles/ext/eye_gaze_interaction", "Gaze pose", "/user/eyes_ext", "/user/eyes_ext/input/gaze_ext/pose", "", OpenXRAction::OPENXR_ACTION_POSE);
}
58 changes: 58 additions & 0 deletions modules/openxr/extensions/openxr_eye_gaze_interaction.h
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@@ -0,0 +1,58 @@
/**************************************************************************/
/* openxr_eye_gaze_interaction.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/

#ifndef OPENXR_EYE_GAZE_INTERACTION_H
#define OPENXR_EYE_GAZE_INTERACTION_H

#include "openxr_extension_wrapper.h"

class OpenXREyeGazeInteractionExtension : public OpenXRExtensionWrapper {
public:
static OpenXREyeGazeInteractionExtension *get_singleton();

OpenXREyeGazeInteractionExtension();
~OpenXREyeGazeInteractionExtension();

virtual HashMap<String, bool *> get_requested_extensions() override;
virtual void *set_system_properties_and_get_next_pointer(void *p_next_pointer) override;

bool is_available();
bool supports_eye_gaze_interaction();

virtual void on_register_metadata() override;

private:
static OpenXREyeGazeInteractionExtension *singleton;

bool available = false;
XrSystemEyeGazeInteractionPropertiesEXT properties;
};

#endif // OPENXR_EYE_GAZE_INTERACTION_H
23 changes: 22 additions & 1 deletion modules/openxr/openxr_interface.cpp
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Expand Up @@ -36,6 +36,8 @@

#include "extensions/openxr_hand_tracking_extension.h"

#include "extensions/openxr_eye_gaze_interaction.h"

void OpenXRInterface::_bind_methods() {
// lifecycle signals
ADD_SIGNAL(MethodInfo("session_begun"));
Expand Down Expand Up @@ -119,6 +121,8 @@ void OpenXRInterface::_bind_methods() {
BIND_ENUM_CONSTANT(HAND_JOINT_LITTLE_DISTAL);
BIND_ENUM_CONSTANT(HAND_JOINT_LITTLE_TIP);
BIND_ENUM_CONSTANT(HAND_JOINT_MAX);

ClassDB::bind_method(D_METHOD("is_eye_gaze_interaction_supported"), &OpenXRInterface::is_eye_gaze_interaction_supported);
}

StringName OpenXRInterface::get_name() const {
Expand Down Expand Up @@ -152,7 +156,9 @@ PackedStringArray OpenXRInterface::get_suggested_tracker_names() const {
"/user/vive_tracker_htcx/role/waist",
"/user/vive_tracker_htcx/role/chest",
"/user/vive_tracker_htcx/role/camera",
"/user/vive_tracker_htcx/role/keyboard"
"/user/vive_tracker_htcx/role/keyboard",

"/user/eyes_ext",
};

return arr;
Expand Down Expand Up @@ -705,6 +711,21 @@ Array OpenXRInterface::get_available_display_refresh_rates() const {
}
}

bool OpenXRInterface::is_eye_gaze_interaction_supported() {
if (openxr_api == nullptr) {
return false;
} else if (!openxr_api->is_initialized()) {
return false;
} else {
OpenXREyeGazeInteractionExtension *eye_gaze_ext = OpenXREyeGazeInteractionExtension::get_singleton();
if (eye_gaze_ext == nullptr) {
return false;
} else {
return eye_gaze_ext->supports_eye_gaze_interaction();
}
}
}

bool OpenXRInterface::is_action_set_active(const String &p_action_set) const {
for (ActionSet *action_set : action_sets) {
if (action_set->action_set_name == p_action_set) {
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2 changes: 2 additions & 0 deletions modules/openxr/openxr_interface.h
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Expand Up @@ -107,6 +107,8 @@ class OpenXRInterface : public XRInterface {
virtual PackedStringArray get_suggested_tracker_names() const override;
virtual TrackingStatus get_tracking_status() const override;

bool is_eye_gaze_interaction_supported();

bool initialize_on_startup() const;
virtual bool is_initialized() const override;
virtual bool initialize() override;
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4 changes: 4 additions & 0 deletions modules/openxr/register_types.cpp
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Expand Up @@ -42,6 +42,7 @@
#include "scene/openxr_hand.h"

#include "extensions/openxr_composition_layer_depth_extension.h"
#include "extensions/openxr_eye_gaze_interaction.h"
#include "extensions/openxr_fb_display_refresh_rate_extension.h"
#include "extensions/openxr_fb_passthrough_extension_wrapper.h"
#include "extensions/openxr_hand_tracking_extension.h"
Expand Down Expand Up @@ -104,6 +105,9 @@ void initialize_openxr_module(ModuleInitializationLevel p_level) {
#endif

// register our other extensions
if (GLOBAL_GET("xr/openxr/extensions/eye_gaze_interaction") && (!OS::get_singleton()->has_feature("mobile") || OS::get_singleton()->has_feature(XR_EXT_EYE_GAZE_INTERACTION_EXTENSION_NAME))) {
OpenXRAPI::register_extension_wrapper(memnew(OpenXREyeGazeInteractionExtension));
}
OpenXRAPI::register_extension_wrapper(memnew(OpenXRPalmPoseExtension));
OpenXRAPI::register_extension_wrapper(memnew(OpenXRPicoControllerExtension));
OpenXRAPI::register_extension_wrapper(memnew(OpenXRCompositionLayerDepthExtension));
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Expand Up @@ -91,10 +91,6 @@ open class GodotEditor : GodotActivity() {
private val commandLineParams = ArrayList<String>()

override fun onCreate(savedInstanceState: Bundle?) {
// We exclude certain permissions from the set we request at startup, as they'll be
// requested on demand based on use-cases.
PermissionsUtil.requestManifestPermissions(this, setOf(Manifest.permission.RECORD_AUDIO))

val params = intent.getStringArrayExtra(EXTRA_COMMAND_LINE_PARAMS)
Log.d(TAG, "Received parameters ${params.contentToString()}")
updateCommandLineParams(params)
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13 changes: 13 additions & 0 deletions platform/android/java/lib/src/org/godotengine/godot/Godot.kt
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Expand Up @@ -927,6 +927,19 @@ class Godot(private val context: Context) : SensorEventListener {
return PermissionsUtil.getGrantedPermissions(getActivity())
}

/**
* Return true if the given feature is supported.
*/
@Keep
private fun hasFeature(feature: String): Boolean {
for (plugin in pluginRegistry.allPlugins) {
if (plugin.supportsFeature(feature)) {
return true
}
}
return false
}

/**
* Get the list of gdextension modules to register.
*/
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Expand Up @@ -30,12 +30,15 @@

package org.godotengine.godot

import android.Manifest
import android.app.Activity
import android.content.Intent
import android.content.pm.PackageManager
import android.os.Bundle
import android.util.Log
import androidx.annotation.CallSuper
import androidx.fragment.app.FragmentActivity
import org.godotengine.godot.utils.PermissionsUtil
import org.godotengine.godot.utils.ProcessPhoenix

/**
Expand All @@ -62,6 +65,10 @@ abstract class GodotActivity : FragmentActivity(), GodotHost {
private set

override fun onCreate(savedInstanceState: Bundle?) {
// We exclude certain permissions from the set we request at startup, as they'll be
// requested on demand based on use-cases.
PermissionsUtil.requestManifestPermissions(this, setOf(Manifest.permission.RECORD_AUDIO))

super.onCreate(savedInstanceState)
setContentView(R.layout.godot_app_layout)

Expand Down Expand Up @@ -148,6 +155,14 @@ abstract class GodotActivity : FragmentActivity(), GodotHost {
override fun onRequestPermissionsResult(requestCode: Int, permissions: Array<String>, grantResults: IntArray) {
super.onRequestPermissionsResult(requestCode, permissions, grantResults)
godotFragment?.onRequestPermissionsResult(requestCode, permissions, grantResults)

if (requestCode == PermissionsUtil.REQUEST_ALL_PERMISSION_REQ_CODE) {
Log.d(TAG, "Received permissions request result..")
for (i in permissions.indices) {
val permissionGranted = grantResults[i] == PackageManager.PERMISSION_GRANTED
Log.d(TAG, "Permission ${permissions[i]} ${if (permissionGranted) { "granted"} else { "denied" }}")
}
}
}

override fun onBackPressed() {
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Expand Up @@ -315,6 +315,15 @@ public boolean shouldBeOnTop() {
return true;
}

/**
* Returns whether the plugin supports the given feature tag.
*
* @see <a href="https://docs.godotengine.org/en/stable/tutorials/export/feature_tags.html">Feature tags</a>
*/
public boolean supportsFeature(String featureTag) {
return false;
}

/**
* Runs the specified action on the UI thread. If the current thread is the UI
* thread, then the action is executed immediately. If the current thread is
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