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Merge pull request #86255 from bruvzg/_bundle_build
[iOS/macOS] Add option to automatically build (and sign / archive) bundles.
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<?xml version="1.0" encoding="UTF-8"?> | ||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> | ||
<plist version="1.0"> | ||
<dict> | ||
<key>com.apple.security.cs.allow-dyld-environment-variables</key> | ||
<true/> | ||
<key>com.apple.security.cs.allow-jit</key> | ||
<true/> | ||
<key>com.apple.security.cs.allow-unsigned-executable-memory</key> | ||
<true/> | ||
<key>com.apple.security.cs.disable-executable-page-protection</key> | ||
<true/> | ||
<key>com.apple.security.cs.disable-library-validation</key> | ||
<true/> | ||
<key>com.apple.security.device.audio-input</key> | ||
<true/> | ||
<key>com.apple.security.device.camera</key> | ||
<true/> | ||
<key>com.apple.security.get-task-allow</key> | ||
<true/> | ||
</dict> | ||
</plist> |
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<?xml version="1.0" encoding="UTF-8"?> | ||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> | ||
<plist version="1.0"> | ||
<dict> | ||
<key>CFBundleDevelopmentRegion</key> | ||
<string>English</string> | ||
<key>CFBundleExecutable</key> | ||
<string>Godot</string> | ||
<key>CFBundleName</key> | ||
<string>Godot</string> | ||
<key>CFBundleIconFile</key> | ||
<string>Godot.icns</string> | ||
<key>CFBundleIdentifier</key> | ||
<string>org.godotengine.godot</string> | ||
<key>CFBundleInfoDictionaryVersion</key> | ||
<string>6.0</string> | ||
<key>CFBundlePackageType</key> | ||
<string>APPL</string> | ||
<key>CFBundleShortVersionString</key> | ||
<string>$short_version</string> | ||
<key>CFBundleSignature</key> | ||
<string>godot</string> | ||
<key>CFBundleVersion</key> | ||
<string>$version</string> | ||
<key>NSMicrophoneUsageDescription</key> | ||
<string>Microphone access is required to capture audio.</string> | ||
<key>NSCameraUsageDescription</key> | ||
<string>Camera access is required to capture video.</string> | ||
<key>NSRequiresAquaSystemAppearance</key> | ||
<false/> | ||
<key>NSHumanReadableCopyright</key> | ||
<string>© 2007-present Juan Linietsky, Ariel Manzur & Godot Engine contributors</string> | ||
<key>CFBundleSupportedPlatforms</key> | ||
<array> | ||
<string>MacOSX</string> | ||
</array> | ||
<key>NSPrincipalClass</key> | ||
<string>NSApplication</string> | ||
<key>LSApplicationCategoryType</key> | ||
<string>public.app-category.developer-tools</string> | ||
<key>LSMinimumSystemVersion</key> | ||
<string>10.12</string> | ||
<key>LSMinimumSystemVersionByArchitecture</key> | ||
<dict> | ||
<key>x86_64</key> | ||
<string>10.12</string> | ||
</dict> | ||
<key>NSHighResolutionCapable</key> | ||
<true/> | ||
<key>CFBundleDocumentTypes</key> | ||
<array> | ||
<dict> | ||
<key>CFBundleTypeRole</key> | ||
<string>Editor</string> | ||
<key>LSItemContentTypes</key> | ||
<array> | ||
<string>public.tscn</string> | ||
</array> | ||
<key>NSExportableTypes</key> | ||
<array> | ||
<string>public.tscn</string> | ||
</array> | ||
</dict> | ||
<dict> | ||
<key>CFBundleTypeRole</key> | ||
<string>Editor</string> | ||
<key>LSItemContentTypes</key> | ||
<array> | ||
<string>public.godot</string> | ||
</array> | ||
<key>NSExportableTypes</key> | ||
<array> | ||
<string>public.godot</string> | ||
</array> | ||
</dict> | ||
</array> | ||
<key>UTExportedTypeDeclarations</key> | ||
<array> | ||
<dict> | ||
<key>UTTypeIdentifier</key> | ||
<string>public.tscn</string> | ||
<key>UTTypeReferenceURL</key> | ||
<string></string> | ||
<key>UTTypeDescription</key> | ||
<string>Godot Engine scene</string> | ||
<key>UTTypeIconFile</key> | ||
<string>Scene.icns</string> | ||
<key>UTTypeConformsTo</key> | ||
<array> | ||
<string>public.data</string> | ||
</array> | ||
<key>UTTypeTagSpecification</key> | ||
<dict> | ||
<key>public.filename-extension</key> | ||
<array> | ||
<string>scn</string> | ||
<string>tscn</string> | ||
<string>escn</string> | ||
</array> | ||
<key>public.mime-type</key> | ||
<string>application/x-godot-scene</string> | ||
</dict> | ||
</dict> | ||
<dict> | ||
<key>UTTypeIdentifier</key> | ||
<string>public.gd</string> | ||
<key>UTTypeReferenceURL</key> | ||
<string></string> | ||
<key>UTTypeDescription</key> | ||
<string>GDScript script</string> | ||
<key>UTTypeIconFile</key> | ||
<string>GDScript.icns</string> | ||
<key>UTTypeConformsTo</key> | ||
<array> | ||
<string>public.script</string> | ||
</array> | ||
<key>UTTypeTagSpecification</key> | ||
<dict> | ||
<key>public.filename-extension</key> | ||
<array> | ||
<string>gd</string> | ||
</array> | ||
<key>public.mime-type</key> | ||
<string>application/x-gdscript</string> | ||
</dict> | ||
</dict> | ||
<dict> | ||
<key>UTTypeIdentifier</key> | ||
<string>public.res</string> | ||
<key>UTTypeReferenceURL</key> | ||
<string></string> | ||
<key>UTTypeDescription</key> | ||
<string>Godot Engine resource</string> | ||
<key>UTTypeIconFile</key> | ||
<string>Resource.icns</string> | ||
<key>UTTypeConformsTo</key> | ||
<array> | ||
<string>public.data</string> | ||
</array> | ||
<key>UTTypeTagSpecification</key> | ||
<dict> | ||
<key>public.filename-extension</key> | ||
<array> | ||
<string>res</string> | ||
<string>tres</string> | ||
</array> | ||
<key>public.mime-type</key> | ||
<string>application/x-godot-resource</string> | ||
</dict> | ||
</dict> | ||
<dict> | ||
<key>UTTypeIdentifier</key> | ||
<string>public.gdshader</string> | ||
<key>UTTypeReferenceURL</key> | ||
<string></string> | ||
<key>UTTypeDescription</key> | ||
<string>Godot Engine shader</string> | ||
<key>UTTypeIconFile</key> | ||
<string>Shader.icns</string> | ||
<key>UTTypeConformsTo</key> | ||
<array> | ||
<string>public.script</string> | ||
</array> | ||
<key>UTTypeTagSpecification</key> | ||
<dict> | ||
<key>public.filename-extension</key> | ||
<array> | ||
<string>gdshader</string> | ||
</array> | ||
<key>public.mime-type</key> | ||
<string>application/x-godot-shader</string> | ||
</dict> | ||
</dict> | ||
<dict> | ||
<key>UTTypeIdentifier</key> | ||
<string>public.godot</string> | ||
<key>UTTypeReferenceURL</key> | ||
<string></string> | ||
<key>UTTypeDescription</key> | ||
<string>Godot Engine project</string> | ||
<key>UTTypeIconFile</key> | ||
<string>Project.icns</string> | ||
<key>UTTypeConformsTo</key> | ||
<array> | ||
<string>public.data</string> | ||
</array> | ||
<key>UTTypeTagSpecification</key> | ||
<dict> | ||
<key>public.filename-extension</key> | ||
<array> | ||
<string>godot</string> | ||
</array> | ||
<key>public.mime-type</key> | ||
<string>application/x-godot-project</string> | ||
</dict> | ||
</dict> | ||
</array> | ||
</dict> | ||
</plist> |
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