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Bump version to 4.0.4-stable
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YuriSizov committed Aug 2, 2023
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3 changes: 1 addition & 2 deletions CHANGELOG.md
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Expand Up @@ -4,7 +4,7 @@ All notable changes to this project will be documented in this file.

The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).

## [4.0.4] - TBD
## [4.0.4] - 2023-08-02

See the [release announcement](https://godotengine.org/article/maintenance-release-godot-4-0-4) for details.

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- Fix type check in AnimationTrackKeyEdit for methods ([GH-74948](https://github.com/godotengine/godot/pull/74948)).
- Fix `AnimatedSprite3D` autoplay warning ([GH-77028](https://github.com/godotengine/godot/pull/77028)).
- Adjust BoneAttachment3D children/meshes during rest fixer ([GH-77123](https://github.com/godotengine/godot/pull/77123)).
- Fix `get_bone_pose_global_no_override()` returning incorrect values ([GH-77194](https://github.com/godotengine/godot/pull/77194)).
- Fix for SkeletonIK3D interpolation and bone roll ([GH-77469](https://github.com/godotengine/godot/pull/77469)).
- Fix AnimationPlayer cumulative `speed_scale` ([GH-77500](https://github.com/godotengine/godot/pull/77500)).
- Fix adding bones with the same name after calling `Skeleton3D.clear_bones()` ([GH-77874](https://github.com/godotengine/godot/pull/77874)).
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2 changes: 1 addition & 1 deletion version.py
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major = 4
minor = 0
patch = 4
status = "rc"
status = "stable"
module_config = ""
year = 2023
website = "https://godotengine.org"
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