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Incorrect GridMap cursor offset in 3D Half Resolution view #33937
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This is still happening in v4.0.2.stable.official [7a0977c], macOS Ventura 13.0.1. gridmap_offset_in_half_resolution.mp4 |
This was referenced Jun 21, 2024
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Godot version:
3.2 beta 2 official
OS/device including version:
macOS Catalina 10.15.1
Issue description:
When "Half Resolution" option is enabled in the 3D view settings, the GridMap offsets the cursor by 2x from the top-left of viewport.
Steps to reproduce:
The text was updated successfully, but these errors were encountered: