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GDScript: auto completion bugs #40933
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When working on #42382, I found that the example in that issue does not get any autocompletion options in I found that Lines 835 to 837 in 3c441ba
Hope it is okay that I comment this here, because it seems similar to the issues listed. |
Just tested in v4.1.stable.official [9704596].
Problems 2 and 4 still apply. |
Can't reproduce the 4th problem on v4.2.dev.custom_build [ef155c1] |
Godot version: v4.0.dev.custom_build 35ff38b
OS/device including version: windows 10
Issue description:
no builtin types in type name (including "Variant") completion
in both variable type completion and function return type completion there is no builtin type
function argument suggestions are wrong (use with indexing)
no argument hint immediately after open a bracket
autocompletion of subclass suggest other subclasses too
Resolved issues
The text was updated successfully, but these errors were encountered: